Maybe a new class could be added called commandos or guerrillas that can spawn in exclusive places and go in enemy play area and the allied play area.
Or allow paras to drop in the grey zone could also fix grey zone camping,this would be balanced because if they land in the wrong area they’d be surrounded.
Getting behind enemy lines should require effort.
Spawning ontop of someones spawn in order to spawnkill is a terrible idea and quite frankly Paratroopers can already do this.
Makeing sure that tanks cant effectively fight in their spawn area is a map design issue, and as such should be the main subject to change.
Well, one question for me is: how this class will effect the battle when there are no grey zone campers?
yea i suggest this before and uh it not gonna work even my version which i feel like it almost balance (keyword: almost balance) is still very OP
Basic problem= maps are narrow and cramped so tankers dont want to move
Basic solution: make maps bigger
As the saying goes: “work smarter, not harder”
I admit I didn’t think I fully through but I suppose they could just flank like paras
Mortars (anti-tank). Planes. Rocket launchers. Or anything that can help you destroy the enemy.
I’m pretty sure campers die in enough ways.
Unless anyone wants to see some kind of spawn point blockade
Otherwise this thing shouldn’t exist at all