A list of Suggestions that developers should keep an eye on

You don’t know that all boltactions have 50% damage buff and all semiautos have 10% damage buff, do you? They are testing new recoil/damage/dispersion system in Stalingrad, so everything is different.

Tbh, no.

Knew about the dispersion horror & awful stamina drain but seems like I havent missed anything by skipping stalingrad.

I played a lot allies but also a lot axis.
See these:







I do play a lot Moscow Soviet. But look at all these other images, it shows me not really a simple ally player.
There are a lot balancing issues:
Moscow axis can’t fight the Soviet as zh29& pz4 are inferior than their opponents.
Normandy allies having better planes, and some ppl may say jumbo. But axis is bettter in assuler weapons ,machine guns , end game tanks, also fg42s.Theit loss is mainly their players not defending.
Berlin. Axis having very hard time at first, but very very tough weapons than the Soviet in end game fights. The problem is player base issues: no much players playing the axis due to its hard starts. So most of the time is bot rounds.
Tunisia. Used to be very unbalanced. but now other than the player base issue, who can say axis is inferior? Also they are having the shortest capture time in game, very funny to play with.
Let’s back to Stalingrad. See I have almost equal amount of fights here. And you can see the issue with stats here.
In fact, if we jump outside of the Stalingrad topic, I urge them to check all the balancing issues.

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is true is very good the best assaul rifle of the game for now

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It’s funny how the Germans started using casemate SPG’s as a response to soviet tanks but here we are, no hetzer,no stug III, not even a marder, love the devs

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People who ever think I am an ally main should look at my response above. Stop putting such idiotic hat on me.

Like one point is about faction balance and people alreardy discuss about this like its the main point here.

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Yeah. Balancing surely is a problem in every campaign, but there are a lot more things I brought up in this post. Most people just ignore them…

Cool.

Axis main loss is of players, competent ones to be especific, people simply don’t and won’t play axis, i blame the devs with their pre-war kar 98’s, mp 40 and bf 110 f2 or another 109 variant, people just don’t want to grind the same stuff time and time again

yes. I really love to see something different.
In Tunisia we can see some different things there. Like berreta m38/42 or amaguerra 39.
They really should rethink the current way of progressing. So much similarities between campaigns.

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This would cripple their grind money making scheme but repeated equipment in other campaigns should already be unlocked if you unlocked in one instance or like half the exp needed to unlock, as a compensation

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Agree. For mp40, 5 times I have been grinding it…

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avt in Stalingrad is having: 10m 14.4 100m 11.8 .
The later one is the issue that causes 2 hits on super man. And try Soviet yourself, you will see the problem with this avt in mid range, really inferior than mkb.

And if people get in close range, I won’t say avt is better than m39 or mp717

It’s actually 10m 15.8, 100m 12.9. Since you don’t know how to datamine, I think I should tell you this.


From my friend Hanskaffee.
This is the new flash of ppsh (also for mp717). The flash limits its usage in mid range. Only good in Short.

12.9 is also not one tap for super man.

agreed that they should set some rewards for top 50, 100, 200 players etc. Its painful for those who close to top 10 playing so hard only got the same reward with people who only play few games. otherwise next event everyone will lose passion and only play few games to get 10% reward

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absolutely.

Did you not play the event? The Soviet’s KV1 is probably the best tank in Stalingrad at the moment, but tanks can’t play objectives well. However, the MKb, which if you played the event, shredded. I started off playing Soviets for the event, won 0 out 3 or 4. After that, switched to Axis, lost maybe 1 or 2 games out of 40+ because someone either had that gun, or the Kiraly.

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I totally agree

Weird thing. Should be banned.

Absolutely right. The event was boring as some people just went to the grey zone to max out the number of kills.

The decrease of the RPM actually helped the gun to maintain stable. Nevertheless in my books, Stalingrad is the best balanced campaign. I never had so high winrates on both sides. It is the Soviet playerbase who prefers to play Zaytsev IMO.

We need a top 5% reward.

It is annoying as hell and should be fixed as fast as possible.

In addition to that, if you run fast to another point of the map and they cant follow you, sometimes they beam themselves behind you. Super weird.

The grenade launcher update was and is a complete mess. The explosive pack is fine IMO.

Totally agree. I saw some people with such names. I dont get how some typically names as you mentioned arent filtered out yet. That you can chose the name is already a mess.

Hard to manage that because it will be individually.

One of the most urgent topics in the game. At least, the game should let me see, where my friends are playing or to which campaign they are trying to invite me.

The RPM should be buffed but not for the cost of stamina.

How do you want to do that? I mean at the end of the day, Enlisted is an arcade game in disguise.

The downfall recoil is an absolute mess. It shouldnt even be there. I hope they learn from the Stalingrad experience and will rework on that.

You mean like a parallel tech tree?

I never understood why the MG is on the right side. It should be in the middle or simply changeable. I disagree with the point that they arent superior than the AA´s. First of all you dont need to reload it. It is much smaller then the AA and can be used inside buildings to stop an entire advance.

Quit the queue before reaching 45s search time. After 45s they open up every server in order to find a game for you.

Server latency. It is absolutely frustrating.

Yes, agreed.

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