@1942786@88761617
So, as the “medic” issue is being solved, it’s now the time to looks at other issues.
This is not a post for personal conflicts.
1.Consoles sharing same ranking system with pc players. (If console players can choose whether to play with pc or not. Then why pc can’t choose to play with consoles or not?)
2.PC players can be brought to Console server by getting into squad with a console player as the leader.
3.Strange score counting mechanism (points earned per min) that only promote single-side slaughtering matches but not pro to pro fights.
4.Huge balancing issue with Axis outweight than Soviet side. Main cause: Mkb is having almost 0 recoil, users can shoot others from 100m distance or more with full auto.
If this is not something easy to solve then at least don’t let people choose their side when joining the event.
5.From top 10% to top 10, so much players can’t get their rewards corresponding to their position. For example: 30th player, 20th player &etc.
6.Common issue where people’s soldiers are found stucked under the ground. Very frequent happening in rally points.
7.Common issue of ai path finding. For example: When people climb into the building, their bots will find a gate to enter other than the same way like the player.
8.Issue with grenade launchers and explosive packs. When dev promised to nerf/find solution to the grenade perk, something thing more devastating: grenade launchers are being buffed.
Developers, please check each update of weapon carefully, especially considering the situation where the “new” weapons are being equipped massively. Don’t simply optimizing the game by buffing and debuffing a weapon consecutively, people will pay too much silver orders as cost.
9.Player with their name being offensive or reaction should be asked to change their names. for example: nazi, hitler, ss &etc.
10.The gray zone issue. Many people choose to stay at their base sniping even if their force is taking a slightly advantage. Assaulting side should not allowed to stay at home for after a certain time.
11.People can’t message their friends in the menu. We would like to have such option.
12.Semi automatic rifle should be allowed to have a high rate of fire (like the zh29 in Stalingrad) in a short period of time. To limit it, rather than setting a maximal rate of fire, it would be better to have people’s stamina consumed when firing at a high rate in a period of time.
13.Inhistorical team settings: in some pro to pro fights, we see automatic rifles/ assault rifles everywhere, it would be interesting to have some equipment limit for people demanding historical fights.
14.Please do not simply add the recoil& stamina mechanism to the gunners in other campaigns. People have so much squads formed with Gunners as their core. It would really harm a lot for them.
15.The single line progression system doesn’t allow some variant of guns/ bad but unique guns to appear in the game. If the system is more like war thunder, it would allow more variations in weapon choice.
16.awkward position of machine gun nests.
They are open for built only for rank2 engineers. But they aren’t showing any point superior than the aa gun. Rethink the issue please!
17.Server selection issue. Sometimes people will be put into matches happening in servers they never selected. For instance, more than ones in this event I found running into friends playing only in EU server when I am choosing East EU server only.
It would be problematic if players are being put in servers having high latency.
18. The planes’ damaging mechanism is strange. For many times I saw enemy aircraft eating all my 20mm rounds with only white crosses. Don’t know why this is happening.
19. Record function. It would really interesting to have such in game function. Just like the one in war thunder or pubg.
20. Biopod . Mounting a gun is very hard in some situation. This system should become smoother. Maybe like the one in battlefield.
The above are things I think developers should be taking seriously. People are expecting optimal changes.
grenade launchers were absolute crap before, they did need a buff, but i agree they got a bit too strong, it would be better to add the blank round to launch them, making their reload take longer
1+2: Yes, most of them are even worse than PC noobs but would only increase queue times for both sides.
3: Well. More related to unbalanced teams.
4: Well…
5: Partly agree that lower players also need some xp love. Dont know if “particaption”-rewards are the final solution here.
6: Yes.
7: Yes.
8: They just need to increase the time here to mount them etc.
9. No.
10.And the fix here?
11. “Yes” (imo not a issue thanks to social media and discord)
12. Like @VoyoMayPL mentioned… kinda .
that you dont like the mg drain stuff but want it for high rof (which sounds illogical and weird too)
13. Yes, but is only fixable by hard restrictions where I admit not everyone would like it.
14. No. Just buff the bipods and leave the drain stuff. Also like the reason to remove it while you also say that we should limit atuomatic guns and explosions because everyone use them. Kinda hypocritical.
15. Yes. Sucks hard.
16. Not really, at least in Stalingrad and France they are placed fine.
17. Yes. A issue.
18. Yes.
I don’t understand why so many of them cry about MKB42H? It has lower RoF with 8,8 damage, so theoritically it’s worse than MP43. Why they don’t cry about MP43 instead? Mp43 has half of the recoil that MKB42H has. It’s something that I haven’t understood yet.
MKB42H in Moscow has 9.6 damage and 710 RoF, MP43 in Berlin and Normandy has 8.8 damage but 600 RoF and lower recoil. Crying about MKB42H sounds super weird to me.
Maybe they just cannot dumpster Axis like they do in Berlin and Moscow, the only possible reason I can think of. I can understand if you win 90% matches in Berlin Soviet and got 50% winrate in Stalingrad Soviet, you must think it’s not the problem of yourself but something else like MKB42H. But is MKB42H better than FG42II? I don’t think so.
If you play several Soviet rounds in this event, you will see. The thing is Soviet is no match to axis in mid range, while in close range it can’t outweight the axis.
I don’t want to play Soviet in Stalingrad because I already have maxed out Soviet in Berlin, with AVT40 and Fedorov. But is MKB42H better than FG42II? I don’t think so, and I have 0 problem of fighting against FG42II users in Berlin(I have 92% winrate as Soviet) with my Feodorv and AVT40.
Btw, what’s your winrate overall? In stalingrad and other campagins.
Moscow is pretty playable in NA server. But Berlin is x10 worse than Moscow, Soviet mains are farming bots there from day to night. I think it could be too GREDDY to demand that if you play Soviet you should dumpster Axis everywhere. Just my personal opinion.
This is due to them giving it such a low fire rate and dispersion.
They really thought they did something by lowering it’s fire rate in comparison to the sniper variant and mp43, but they just made it a laser beam. Lol
So are you basically demanding that MKB42H must also be nerfed so that Soviets can dumpster Axis in Stalingrad? Is it too greedy since Soviets already farm bots everyday in Moscow and Berlin?
I’d say most of these are old ones like issue no6, no7, no8 escalated with ‘‘Making Enlisted a better place’’ minor update, no9, no10 been here for donkey’s years become even retarded after Stalingrad update in that campaign, no11 asked for so many times - nothing, no12 all SA nerfed even though no one asked for it… you get the point.
In short. Developers don’t give a damn thing about our feedback. They don’t even test their shite before releasing it. I don’t expect much from them especially fixing these any time soon.