We clear the objective of enemy troops so you can move in and capture it or we soften the enemy wave that’s attacking you
Bots don’t use rally points, last I heard.
There’s a lot variables in this scenario:
1st is terrain - if the objective is in the open, or in the building. In the building means that it is rather tricky (if not impossible) to bomb. Otherwise, assuming all our opponents hang out in the open capture point, just use V command, get to cover, and wait 'till my bombs clear them out.
2nd is which campaign and equipment - if it is some tunisia planes without bombs… Yeah, I guess it is near pointless to go, unless for grinding purposes.
3rd is… what the enemy is doing - if they use engineers with AAA and operate it with some skill (and our RO/mortarman fails to take them out), I won’t be flying for long. If they go for less orthodox ways to defend points (counter-attack, take a position further away from capture circle), it also depends on our coordination and accuracy of V command and my capability to notice things…
Successful bombing can also take out 20-50 people in one bombing strike (there’s a bombing trick with planes, that don’t drop all their payload with a single click - such as BF109s and JU87s, meaning you could drop just 1 group, turn around, then bomb again, this time going straight for rearming point).
In addition, plane tends to live longer than a tank unless You refer to the greyzone camping strat… but even then…
Well, there’s 2 of them, rather than 1 plane of… fighter and attacker.
Because “playing objective” while in a plane (and to some extent, tank) is not implemented in the game.
By reducing the death count, You can reduce clogging of rally points… and, point loss when attacking.
So basically you guys think you are really helping but in reality you aren’t really helping win games.
Correct but you should still build them for your team or yourself. It’s called being a good team mate. Everyone knows good rallies win games!
Most objectives are somewhat covered and gone are the days where bombs kill you inside of buildings (thank god) so you are not clearing the objective you might catch a few stray bots outside. If there is a rallypoint 50 metres away they will have re enforced more than you can kill before you can re arm.
I highly doubt you have ever killed more than 20 people in one run especially after the bomb nerf. I think my biggest bomb run was 37 people. Because I knew where the enemy was advancing through the woods in Normandy and this was PRE bomb nerf so I was basically dropping much more deadly bombs. Tanks on the other hand I have and can carried whole games on certain maps like airfield or in Normandy or Moscow they are extremely deadly and I can rack up over 200 kills per game and kill all their tanks making it very easy for my team to win.
It seems to me you misunderstand what it means to actually play the core game and win which is always infantry. If you are not playing the objective someone else has to. Understand that you are putting the burden onto your team mates instead of sharing it. It’s fine if you do it once in a while but not every game. I myself sometimes get tired of hard carrying matches or I need to rank up a low level squad so I’m under powered but I ONLY do this on games where I see that my team has a few other competent team mates who are PTO and if the game starts going south I jump in and help.
I’m not saying don’t use planes. I’m saying play the objective and play to win use planes as an additional tool and you will find more wins, more xp and your team mates will be thankful.
Here’s a few game result examples of why playing the objective rewards more:
This was a close game and I was basically the only person pushing.
Here is a game that I almost won but I was again the only one really pushing on my team and there was someone hogging the plane. I remember being annoyed by this because I was receiving such little support from the team and I had a 300% booster so obviously I wanted to win because I would have gotten an extra 70K xp. If I had someone pushing hard with me we would have won.
Carrying the game in a tank.
This last example is perfect for what I was trying to say. We were losing this game, it was the last point and around 250 tickets left. I asked the guy who my mouse is on Potatis to stop flying and help on the ground because he was in the air whole game and at that time he had only 20 kills and zero tank kills. What happened. He came down and helped and we won the match with half the point ticked.
All it takes is a few good people playing the objective. This guy got more kills on the last point as infantry than the whole time he was in the air. I have double his kills because I was on the ground the whole game fighting on point. P.S thank you Potatis for helping and coming down.
(P.S. I appreciate the memes, though I admit that sequels are terrible)
My goal in either way is to have a good fight and grind my squad(s). And good fight is not neccessarily a win - a win is just a cherry on top.
Sometimes, friendly team could be so good, that winning is actually more a… hollow and tasteless victory.
You raise an interesting point here - is it better to out K/D the enemy? Or is timing, of when most kills occur, where an opportunity to take the objective appears? The latter requires some coordination with the team.
Sigh… Maybe. I guess 15 people is… pretty much the highest amount nowadays.
I’m suspecting that You were farming the new players/bots.
From personal experience - yes, there was a battle where I managed to survive to the end, though most of it (I suspect) were bots in fortified district invasion, custom, and with… panzer 4, I think.
But the tanks tend to not live for long, especially after eliminating some player’s squad, you see him/her returning, disgruntled, with a plane, or a matching tank of his/her own, or maybe flanking around to retaliate.
And we come full circle - what if Your team is so good (or enemies are so poor), that You can’t even (or don’t have the time, really) grind Your suboptimal squad?
Oooh… premium account…
Also…
Why is the earlier one level 30 unlock, and the other is 21? This isn’t custom battles, is it?
Same! But you can’t really have a good fight if you are in the air or playing passively whole game that’s more like watching a good fight and cheering while holding the actual fighters water bottle! Which is my point your contributions to an actual game are going to be low, your squad xp is going to be low and arguably your enjoyment of a winning is going to be hollow as you know that your gameplay didn’t swing the outcome of the battle nor will you get many kills. The one and only caveat is unless you are in Normandy and an ace P47 pilot because rockets are still super powerful and you can have two P47s if you did the event then you can fly all game and probably have a decent impact on the battle. In all other campaigns and planes I highly doubt it.
I like winning, I like PTFO and I enjoy most of all an evenly balanced back and forth match where everyone gets good fun and good xp. Yes there are unbalanced games from time to time and THOSE games where you have a team of all marshals vs bots are the games where I would focus on leveling up a particular squad more and play somewhat passively but still probably get a lot of kills, build rallies and help.
So not clearing the point.
No there are probably at least 6 or 7 players on the other side in that game. I’ve been playing the game a while and I love tanking so I’m pretty decent at it. That’s a Tiger so… yeah good luck killing me. Your best chance is with a kamikazee plane strike so if someones using that plane properly and hogging it whole game the whole team is gonna suffer me just not dying whole match. I have had many matches unkilled in tanks. (pro tip you can put another squad like an arty squad into a tank to level it faster by killing the tank crew spawning another squad and hopping into it!)
Different campaigns. I don’t do customs.
Just please drop this B.S passive playstyle and get your hands dirty and help your team please! Your team will thank you for it! Trust me you will have one of those super close matches that you win you were like “I made the F*&%ing difference there. I won that game for the team!” and will experience that satisfaction and glory that comes with that win.
Let’s just say we have a slightly different understanding of what ‘is a good fight’.
Depends on how many of them are out in the open.
So, new/inexperienced player abuse.
Thanks for… making the place more likelly filled with bots, rather than players?
I wouldn’t find the match to be fun if I was on the receiving end of the near-invulnerable tank…
What?
So wait, the process would be this:
You spawn a tank, leave it, go with tankers to combat and lose the squad, then respawn with radio operator squad and enter the tank that you just left?
Vysokovo Village and Monastery are both Moscow campaign maps, so…
…what are You talking about, then?
I don’t remember team thanking or blaming me specifically for winning/losing post-battle, no friend/squad requests either…
But okay, I’ll try to be more helpful.
That’s putting it lightly. We have wildly different opinions I think on what is an effective way to play and an efficient use of time I think.
K so best case scenario it is an open point. You clear it and two squads spawn nearby from rallies nearby while you reload they cap more. You can’t win in the air if there is a decent ground team and your team is not defending properly. You will lose that game guaranteed.
That’s an assumption that they are new players. Secondly I could also say that happens a lot in this game and it happened to me this game has a rough learning curve and a lot of powercreep but any high leveled player has definitely played vs lower leveled players in this game.
Basically yes but you must put the tank somewhere close to where you can spawn your troops as it will blow up if you don’t get to it in like 1 min (not sure exactly how long) also it works for any squad into a tank best with 4 + people that all have repair kits. Before you kill the last tanker, make sure to exit the tank or it will blow up.
Oh yeah, sorry you are correct they are the same campaign. I thought you were comparing the airfield one. The Monastery match screenshot was 16th of this month and the Vysoko village match was taken on the 9th of the Month. I’ve been focusing on grinding Moscow Axis last few weeks from almost level 1. Playing the objective rewards waaay better xp.
Okay.
So You’re saying that it would be better to bomb the rally points instead of capture points?
Hm…
an idea, not without merit…
Have to admit though, it probably is harder to hit rally points than capture points, considering that many of them are built in some safe(r) place…
You know what? Fine.
We do need the ground team.
But.
Are You sure I am good enough at it?
So they are masochists (for not picking up the tools to fight the tigers). Okay.
Alternativelly, we could discuss yet another imbalance, but let’s leave this for separate discussion.
Thanks for the tip.
I probably won’t abuse this though.
At least we got that 1 sorted.
Later, I noticed different version numbers on the images, so it checks out.
I mean if you can hit them absolutely that would be super useful but they are rarely spotted. Number 1 priority is to take out tanks though. Troops + rallies come second if you have rockets then that works best for infantry (until they nerf it)
As long as you are trying to PTO I’m sure you will help/learn and get better. If you need help squad up with some good experienced players and you can learn from their tactics.
Basically yeah, and yes, the balance of the tanks of certain campaigns is an old separate issue for sure.