Now the radio squad is bad. Giving radio squads a separate queue may be better. So 4min artillery share an artillery battery, 1min artillery share another artillery battery.
Also, we may want to notify how many radio squad is being deployed in the select squad menu.
Or just limit the number of radio squad to 1, but that will be a problem for F2P players since they only have 3 infantry slots.
Maybe we can add a new kind of slot called artillery slot.
I’m talking about FG42 II here, which is real counterpart for Bar for Germany(FG42 is not due to its insane recoil). MG42 is a god-tier weapon but lacks any kind of mobility which is important in CQC. I prefer MG42 when I defend and prefer FG42 II when I have to rush in small maps and conquests. As a sniper-restricted weapon(and sniper squad also only has 5 persons) it should have a little bit more ammo. Nerf FG42 is okay to me because I always leave it to bots as MG42 and FG42 II are always my primary choices, I only use FG42 when all my gunners are dead or something likely.
What really needs a balance adjustment is Berlin. But in the update I only see they nerf Germany even more, don’t know what they are thinking about. But it’s still okay for me since I don’t have any interest to touch Berlin in current stage.
nerfing the bf109 bomb loadout is a bit shit, especially when it only got 1 bomb, but what’s even worse is altering a premium people paid for as its significantly less useful now. A2A combat is really hit and miss (sometimes die instantly and other times your a bullet sponge for 20mm rounds) and I would be willing to wager that very few people purchased that premium for is fighter capabilities. To say its deceitful or a ripoff is probably not the correct term but it seems like a bit of a fuck you to people who paid. I really hope you look at revoking that change.
Also arty nerf was maybe a little too much, otherwise great update.
unfortunately, i joined " late " to the " party " but i got stuff to do.
anyway with this message, i’ll try to cover the last updates.
What i Like:
new levels for berlin
reintroduction of older maps in the rotation
ALL the previous hotfixes and bug adressings.
( those are always awelcomed )
new hardcore game mode ( Concept )
it’s actually good, and incredible.
new tank sights
artillery and mortar nerfs
HE Improvements
new content additions
What i don’t like:
jumbo still present in the campaign
Lone Wolf " direction & how it has been developed " .
don’t get me wrong, the hardcore it self it’s fun, but just like the previous lone fighter, brings nothing but more things to work on.
because, unfortunately, the hardcore mode it wasn’t really well thought out. for a few reasons: the first being, TK System. just like i made a post about it: And here kids, is why you don't and should not give the ability to everyone to get acess the hardcore and tk left and right it gives ability to people to harm and ruin entire matches. the system it self is a hole in the water because you can pretty much get kicked out of the match if you place a mine, and a friendly tank steps into it. and there is no " forgive " tk option. so potentially people can get kicked out of the match just because they made incidents that they couldn’t prevent. such as, killing people in the darkness, accidentally kill someone for flickering, and lastly, grenades.
all this system brings more issues than actual satisfactions. because it does not prevent trolls, and inflict penalties on those who makes mistakes.
also because of the next reason:
no communication is availabe what so ever. like, the chat is disabled. how am i supposed to communicate with my team ?
it’s impossible to tell if my tank crew died or i have something broken. therefore, don’t get me wrong, i really love that i don’t have HUD, really makes me immerse, but voice lines are needed in order to help the players to understand that something is not working or what’s going on inside the tank as i can’t fully see the interior of vehicles.
and lastly, lone fighter is not made for bigger maps. it’s really off putting fighting just a few soldiers on d-day. or walks for miles and getting killed just to do all the walk all over again.
giant maps are not the issue, but there’s not much fight going on. i would leave those for squad games.
map rotations
i’m not a huge fan of it, i love this game for each maps that has, but sometimes i can’t play those maps because are locked behind a rotation leaving huge works of people that designed maps in the shadow.
visual turett not being displayed correctly. a bug still present from alpha.
basically, i try to flank the enemy tankk thinking that he is looking somewhere else but in reality, he has a perfect line of sight on me and kills me because, hey. it’s a jumbo ( did i already said that should be deleted btw ?)
and lastly for this list,
OLD Lone Wolf Removed
what i mean by that is, i’m aware that you people do not like split playerbase even more, which again it’s understandable. but people that do not like squad gamemodes ( i know, they shouldn’t be in this game to begin with, but it is what it is ) they always played lone figter. and the issue with it, is that not everyone likes playing the Hardcore version. i love both lone fighters if i have to be honest, but considering that lots of players do not have trigger discipline, hardcore is becoming less fun than what it should be. and therefore, there should be two versions of lone fighter. one like the older one, and the second one, with hardcore on. again, both are fun, both are ok. but not suited for everyone. and perhaps lone fighter hardcore should be unlocked at level 10 or somewhere around, for actual people that knoes how the game works.
in conclusion:
cheers for hearing me out. in conclusion, i’m somewhat happy. but the problems still persists.
The New Lone Fighter Mode is awesome, really just what this game needed.
Only one artillery strike at the same time. (IMO this could be increased to two)
Sound updates, while the sound effects are generally very good in this game, there a still a few things that need some work.
Better gore effects
What I don’t like
Artillery nerfed too much. The endless spam had to be stopped no doubt, but i think you went a little over the top here. Damage was fine and IMO also the initial barrage right from the start of the game was fine.
Lone fighter mode needs more reinforcements. This may have been an issue before the update already, but with the increased realism i feel it’s even more neccessary. The games here are just too much of a ‘hit or miss’ and feel too rushed, because you burn through your reinforcements so quickly.
General appreciation
I fucking love your voice lines especially for the Axis side!
Really needed to say this.
Some of the lines may be a bit cheesy but i think they add just so much to the immersion when there is some actual talking and not just screaming and stuff.
I think the artillery nerf was way overblown, making it so only 1 per team at a time, good change, but nerfing the damage so it doesn’t really do anything? Terrible decision. On the other hand this also make artillery get called in every single time it stops since it forces players to let their artillery cool down.
FG42s nerf was kinda insane, only two clips is very few, maybe 3 would be better? However I think the best way to have fixed it is would be restricting it to certain squads and other classes besides troopers.
Nerf to BF109 was just flat out stupid. What would have been better was a Buff to the P51C since 50kg bombs can no longer destroy tanks and have the radius of an explosive pack. Either buff the 50kg bombs so they can actually kill tanks or change it back. The BF109 was the first reliable way to destroy jumbos and now the jumbos are insanely strong again.
4: increase of tank optics was just bad. I know why you guys decided to do this but you did not think this through at all. Instead of tanks having to play close to infantry to support them they’ve now become strictly long range sniping machines. Now you can see cap points and snipe infantry with HE from way far away without any risk of being killed. Since tanks can no longer close quarters brawl they are hardly ever ever ever in a situation where they can get destroyed by a detonation pack.
After 1st day with new “hardcore lone fighters” I feel like the only difference is that I have to use the map and the scoreboard more often to make sure of everything. And it’s quite annoying.
And it seems like there’s less people playing it. 5 battles, n I’m all the time 1st, ppl seems to strugle with simple tasks… I’d like to know where are all these hardcore players who asked for changing “lone fighters mode”. Cuz for sure I don’t see them on the Moscov campaign on the european/eastern european servers.
There are too many Team Kills taking place because of this new settings.
HUD is gone, can see minimap, can’t see distance from the checkpoint.
This completely changes the game, I’m disappointed.
honestly removing all the UI from Lone Fighter just killed the game for me, this is one of those moments where being realistic is bad. I am actually uninstalling until we maybe get the option to play Lone Fighter with UI again, I just hate these no UI fps games.
I’ve really been trying I want to like the game but whenever they fix one thing they break three other things at this point it feels more like a chore to play than entertainment so I’m Just gonna play other games… Might check back in a year or something…
But I didn’t want to express my opinion too. Much often do not play, but what have you been able to do with it. The radis team is completely unplayable at the moment because he lost his till. To teres, it occurred ??? Classic What ?? VIP players you swallowed and the game is taken into the shit. There are dozens of errors that should be repaired and the game is liquidated instead. I have no words .
Why change the singleplayer? no map on the UI, Atellery wars good, and now ONE per team? sry bad update idónt like it…the update makes more destroy also makes good.
Thanks for rendering artillery squad useless! can’t use it, timing stinks. Paid for an extra squad now that was a waste. can’t cut artillery and not cut tanks and bombers. Common sense, in WW2 a bomber would have to land and wait for bomb reload. these guys just fly away and fly back. Pick the artillery squad and can’t use the whole match causer its active on another player, ridiculous! Don’t give us players we can’t use! If that’s the case, eliminate artillery altogether. stop listening to players who can’t strategically move out of the way and figure it out. Reimburse me for the time and money spent upgrading artilary players and squads.