I heard that it is no longer allowed to stack bonus cards, so please increase the income of single player playing in the custom room, the income is too low now. At least increase it to 0.5 instead of the current 0.2.
Please rework the M2 Carbine … the recoil is way off …
Let us exchange bronze soldier orders for silver at 6:1 exchange rate or higher even up to 10:1. We need to be able to get more silver orders
Here’s how the recent BP changes looked:
New BP changes are useless. F2P players could obtain 2 more troop orders in the BP, thats 8 orders a year. It’s just another slap in the face of F2P and new players. 15-17 years old kids come up with better ideas on this forum, about fixing the lack of troop orders. At this point it feels like devs just wanna make this game fail, and start a new career at McDonald’s, cheers.
What I like:
- custom lobbies finally got introduced
- timer before the battle got introduced
- engineers’ buildings changes
What I don’t like:
- silver gain change doesn’t adress f2p players at all Making Enlisted a Better Place №3 - #13 by 33349666
- custom lobbiees give us option to chose map and mode, but outside of that, they are worthless tbh.
Let us customise the games more, especially in more historical manner: More realistic and more historical game via custom lobbies + other stuff
What I like.
Battle timer.
What I don’t like.
Too many German weapons and troops in Tunisia Axis.
Too many American weapons and troops in Tunisia Allied
put lone fighter mode back please you killed a part of the game custom games are not working europe servers are alwais empty please
totally agree
What i like:
- Custom battles get back bots !!! at least 12…
- Battle timer, very good, at least in my opinoin
- Weapon pickup get overhauled
- Very good changes, keep it up
What i didnt like:
- Custom battles get back only 12 bots not 20 wich i prefer more because is bigger chaos and fun
- bots dont use advenced weapons
- mixed option dont mix bots at all they all are just same faction (USA vs USA for example)
- 0,6-1 year old bugs still dont fixed (G41 and other weapons have broken reload, FW190 still firing last 100 bullets, Rifles with grenade launchers dont use right sights, broken sights on some pistols and shotguns)
What is not too easy to understand:
- I only don’t understand why it’s take too long to fix such things that i mentioned
At all great update, keep fixing and balnce the game, and of course listen to the comunity.
What I like:
- Engineer Improvements
- Battle timer
- AI is more responsive than before
What I don’t like :
- No harsh punishment for leavers
- No Incentive to click ‘’ join any faction ‘’ button
Suggestion :
1- ‘‘Leavers’’ are hurting the game so bad , there should be harsh penalties for leaving.
2- Matchmaker should let the players have an option to join ‘’ on going matches’’
3-Give additional exp % to ‘’ join any team ‘’ option OR the faction which needs more players to complete a full match .
why no counter to fg42 and panther the m1 bazooka is still broken the 75 mm cannon on Sherman jumbo still ghost pens for no damage on puma and pz3n
What you like:
-A World War II atmosphere well reproduced
Premium Squad are a good way to sustain the game without made unbalances and PT 2 actions
-Battle timer is very gud
-IA is way better now but need some tricks
-Is finally easier to take a weapon from on the ground
What you don’t like:
-AI should be much closer to group and individual order of movement.
Tank [
-The ability to re-supply a tank should be possible, just like airplanes.
-Ghost shell is very annoying (best example is the puma that is still hard to destroy because only 1/4 ,the shell do damage even with “advanced tank”.
-The tanks shake when they are too close to each other, and their engine is not powerful enough to go up from a trench.
US get the M10 gmc a very Unpowered Tank hunters face to the Panther A, witch is one of the Best tank of all WW2 good speed armor and gun ( and a lot more herre because normandy beach Maps are narrow line and not open fileld therefore the Panther has the advantage of height and distance without counting on its armor because it is very can often bypass
M18 Hellcat use durring Battle of normandy Bretagne and Ardennes; could have been a better choice.
]
-New bike Premium squad need to have an equivalent with “free” squad, because it’s a new class type (it’s like having a gameplay that is only playable with money)
-A stricter limit must be imposed on aircraft bombs, in number and size (500lb it too hevy)
What is not too easy to understand
-Huge differences/unbalanced in the MG recoil, [Exemple : the recoil of the Breen MG or Bar m1918 is too heavy and the Mg34/42 is non existent
What is not too easy to understand:
(maybe others Campaigns : but i will take example of the Normandy campaign)
: the “Imbalances” between factions Stuff.
Why german get 3 LMG, and especially MG 34 and 42 who are very powerful and useful with heavy ammo capacity
While the US receives an English LMG (the bren which moreover has a visual field obstructed by the Mag)
but above all two time the bar, which moreover is a “Monopersonal LMG” like the FG42 which among the Germans is considered as an automatic rifle, I know it’s not the same caliber but which here has the same use.
moreover the US use The browning m1919a4 / a6 especially in North Europe
Finally Why do German get there Mp40 so early in the Tree (Level 9) in fact is an equivalent of the thompson and that even during the war
and Why the US get 2 time the Thompson instead of the m1A1 Thompson then the 50Mg Thomson
Why some map like airfield has additional troop bonuses for attacker (by destroying the air balloon) and other not, while it is not the most difficult map to attack
-finally a medium option must be created for the parameter: [ Minimalist interface ] which currently only relies on activating or deactivating the interface
I suggest specializing in the engineers’ backpacks, currently the biggest backpack gained near the stage 18 has more medical items, in the case of the engineers it could have more mines.
It’s rather strange that we got the silver weapons at the price of the bronze amps. Apparently we can’t get something without losing something. I would have preferred two 75% boosters instead of one at 100%.
No, you probably did not use the MG. The recoil is present and mostly horizontal. You can see on the video that the gun throws completely unpredictably and cannot be controlled reliably.
No, Thompson has more damage of 6.8 vs 5.7. More rate of fire 550-600 Thompson and 450-500 mp40.
The mp40 has a lower vertical recoil, but it is easily compensated by player skill and soldier improvement.
You are comparing things in an extremely strange way.
i agree with mp40, my bad i had forget that, US one is 45ACP and GE one 9mm Para.
But the recoil of the Mg42 way to low in view of it’s rate of fire, that compared to the Bar 1918 or the Bren (how had a hold point)
My video seems to show that you can’t play with a machine gun without a bipod.
I can try the BAR recoil as an example of the Axis premium squad. The recoil there is 34\11, the regular BAR is 34\15. Under the same conditions, I can put all bullets into the black circle of the target if I control the vertical recoil. With the MG it is impossible because of the horizontal recoil (the sight goes diagonally in different directions).
What you like
- not much
What you don’t like
-
that you’re not addressing the performance regression introduced QOL-2. Full bug report here:
Game unplayable after todays patch - constant micro stutterThe game is still 100% unplayable due to a “change” you introduced in QOL-2
What is not too easy to understand
- why this is not adressed. Also a direct customer support ticket is not adressed. I payed premium for one year ahead. Would not do that again or recommend doing that to anyone
Hello! After the latest update I saw that you developers have improve the aliasing of the scenario in the Moscow campaign’s maps, also with some little improvements to some graphical elements, such as reflections on the models and other little things. That’s great! Thanks. Anyway the flickering around trees and some objects (like some wood constructions…) still persists. If you will continue to fix these annoying imperfections in this campaign it would be great