We're not going to get ±1 BR or even 0 BR like ever, are we?

They won’t be able to get completely destroyed only track disabled which could be repaired by the engineer. And i was thinking about escort of 1-2 tanks not more than that.

The funny thing is, “too many queues” is because new players come to the game and are met with Pz IV J, Sherman, KV-1, flamethrowers, paratroopers, spawn trucks and MGs.

Then they see they need months to become competitive.

So unless we introduce ±1 BR or at least not put BR1 players against BR3 daddies, we won’t have players for more queues.


However

I play BR3 on all factions just as much as BR2 and BR5.

Just don’t think that you always need to be 1:1 with the enemy.
Sometimes you are at an advantage, sometimes you are at a disadvantage.

If you are in low tier, enjoy your T-34 and KV-1 domination (however enemies can still have long barrel Pz IV as well)

If you are in high tier, just don’t play tanks.

P-40 can destroy any Tiger with its bombs, Stuka can blow up any T-34.

MP-40, Beretta M1, SVT, Garand, BAR and PPSh-41 box are all iconic and can kill enemies not much worse than fake ASs-44 would.

Just fight smart and don’t brawl – engineers, rally points, AT guns, AA guns. Help the team.

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Lol I didn’t talk about Germany but you give me solution for Germany low br. What about other nation? US and Japan didn’t have good at weapon on high br and their tank struggles to pen enemy heavy tank like tiger 2h and jumbo.

Anyone has a slot for a vehicle. If tanks annoy you; attack planes are a pretty hard counter. If you don’t have a Medium or Heavy tank, and don’t want to use tanks in an infantry support role, take an attack plane. Also “people can’t be bothered to take a thing that hard counters something that annoys them” isn’t really the best argument.

US and Japan have ground attack planes. Heck, the 76 mm US cannon should, in theory, be able to achieve frontal penetration on a Heavy tank. Japan has that 105 mm that can probably do the job.

Lol plane is not an excuse for br3 tank vs br5 tank. Using your theory br 1 tank should meet br5 because basically all plane with bomb can kill br5 tank.

Guess you didn’t read what I wrote.

Available from br4 and can’t pen a tiger2 h.

Do you even know what topic this is?

I’ll be honest; I skipped most of what was written and was replying to like, the second post, because your entire argument appears to be “something is powerful in a specific tier so the devs should change the BR system because I should only have to face things that anyone has hard counters for”. Also, if some of the stuff I glanced at is any indication; you’re moving the goalposts anyway. Point is, you want to be able to counter tanks with tanks because tanks, and don’t want to have to use other tools at your disposal because two specific tanks.

My point remains the same; the problem with matchmaking is stacks of newbies on one side, and stacks of skilled players on the other. Tanks aren’t really supposed to counter other tanks, and if you can’t be arsed to use the tools you are given to counter them, then nothing the developer is going to do is going to let you live out your fantasy of driving an invincible tank and blowing up Tigers and KV-1’s with impunity.

This is basically the purpose of br. But the dev didn’t achieve it.

That is another problem.

Guns aren’t suppose to counter other gun so use your tank to shoot it. Planes aren’t suppose to counter other plane so use your aa gun to shoot it. What a lame theory.

Lol I didn’t said I want an invincible tank, can you at least read instead of giving some weird arguments.

Tank transport is usually in open terrain
You have to repair in an environment surrounded by mortars, communications, thrown weapons, and vehicles.
And as soon as they are repaired, anti-tank weapons will fly over and destroy them.
awesome environment

There are 3 camps with level 2 paratroopers
They all have excellent aircraft, tanks and weapons

in addition
As soon as they obtain a level 2 weapon they will enter a level 3 environment
There is no difference in the results

They will still be rolled into balls

The US military meeting ground was filled with Crusaders and M8s
There are P38 and hurricane in the sky
In hand are Carbine and Sten.

The German ground will be filled with 75 short tubes and 50 long tubes
There are bombs in 4 sizes and 20MM in the sky
I have MP40 and MG13 in hand

The ground of the Soviet Union will be filled with 76mm
The sky is IL 2 and P40
In hand is a high-performance submachine gun

Japan may not have much advantage on the ground or in the sky.
But their infantry weapons and rocket launchers are okay

And then you’ll see them continue to protest don’t let them encounter Level 2

Larger maps would add more depth and strategy. It would make rallies and APCs a lot more important because (in my view) your one and only spawn is way in the back (like Battlefield). Plus APCs could basically act as taxis ferrying squads from one point to the other (instead of dumping them in some corner). It would also make destroying enemy rallies extremely important because both teams have to worry about distance

Instead of just building one rally in a bush you would want to have a well defended area basically be your “proto HQ”

And technically maps wouldn’t have to be remade from the ground up with vast distances, they just have to “open up” for lack of a better word. The maps are already a decent size, we just always just play on a sliver of it