Love the map, its just a shame that Manor Assault is increadibly unfair for attackers - capturing both objectives at the same time, without having any cover at all to build rallies is impossible to do against a half decent team.
Conquest is fun tho - its literally the OG first conquest map of the game, and very well done. The center flag creates those sweaty no BS firefights, while flanking rallies are difficult to create because of open fields.
i agree. one of the rare conquest maps i actually like cause both teams are funneled towards B where you need to fight and are not dispersed like in other conquest maps.
Almost all other conquest maps have zero structure, and usually end up in utter chaos - however, since we have confrontation nowadays, we basically have a better version of conquest anyways. Confrontation plays good exactly for the same reason why Mannor Conquest works. You have frontlines and a structured battlefield.
Also most like the map was specificly designed to support this kind of mode… it is one of the few conquest maps that actually works, just like the chancellory which is a favorite for a reason.
But then the devs decide to use maps made with diffrent objectives in mind and added conquest large instead. Only to be suprised that those maps play like ass.