Was the Gewehr as bad in real life as it was in the game?

The Gewehr in the game is a weapon with good damage if you can land a shot, because given its recoil, it’s impossible to hit anything even at close range. That made me wonder: was it like that in real life? Because if you look at other weapons that have absurd recoil in the game, like one of the 20-round Thompsons, they didn’t have that much recoil in real life, unlike in the game.

I didn’t know recoil was a problem for bolt action rifles…? You’re resetting your aim after every shot due to racking the bolt so I don’t see the issue?

Anyway, I do have something to note about German Gewehr 98 accuracy problems:

The Gewehr 98, adopted in 1898, originally had a rear “Lange Visier” (a long tangent sight, sometimes reffered to as a “roller coaster sight”), this sight was graduated for the round-nosed 7.92×57mm cartridge, which was the standard German round at the time, and fired at a relatively heavy round-nose bullet at about 640 m/s. However, in 1903, the German Army adopted the new S-Patrone cartridge, with a lighter, pointed (“spitzer”) bullet with a much higher muzzle velocity at around 880 m/s, this was a big leap forward in ballistics; the flatter trajectory of the spitzer bullet gave longer effective range and less bullet drop. Many nations did a similar switch around this time-frane just before WW1.

The problem was that the Gewehr 98’s sights were still calibrated for the old, slower round-nosed cartridge. When soldiers used the new S-Patrone, the higher velocity caused the bullet to strike higher than the sight indicated, especially at shorter ranges (the bullet shot flatter than the old round). In practice, this meant the rifle tended to overshoot the target if the shooter aimed using the marked sight settings.

In the early stages of WWI, German soldiers discovered that the Gewehr 98 with S-Patrone would fire well above the point of aim (especially at long ranges) unless the soldier compensated, soldiers were drilled to aim low or use the battlesights, but it was never entirely satisfactory. Later, modified sights and the introduction of the Karabiner 98a helped address this, but the basic Gewehr 98 sighting issue persisted throughout the war.

This issue would be fixed in the inter-war years, as they both finally updated their older stocks of rifles with modified sights and then fully transitioned to the Kar98k (who naturally had corrected sights to start of with).

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This is no longer the case with many BAs after the recent change.

I believe its more to do with the despersion decrease window…

somewhere theres a post that shows how long it takes for Semi automatics to close up their dispersion cone…takes an age

Dont remember where to find the original post at the moment


Edit found it

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Gewehr simply means rifle.

Do you mean K98k, 41, 43?

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Many?

Anyway, it’s not the case for the G98 so I don’t understand the correction?

I hope you realise that Gewehr only means rifle in German right? As such the “G” in stG 44, G41, G43, fG42 all mean Gewehr - can you be more specific about what gun you are talking about?

You cant seriously complain about the WW1 Mauser rifle “Gewehr 98”, since that one is a bolt action rifle.

Recoil is completely irrelevant for bolt action rifles.

I don’t remember exact number. But it’s definitely more than few.

I thought the context of what you have said wasn’t meant specifically about G98.

It just seems rather… pointless, to me?

Did you think I wasn’t aware of the exceptions?

From what you have wrote, that’s what it looked like.

Okay.

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I had difficulties in shooting both weapons too (Gewehr semi-auto rifles & Thompson 30. cal).

Once I utilized the horizontal recoil perks and upgraded the weapons as well as shooting while crouching. I feel much more easier shooting both of the weapons. And Thompson 30. cal becomes SERIOUSLY deadly once you fully upgraded recoil perks.

I racked a good amount of kills while using the weapons. You should try it!

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not sure if you are talking about the gewehr 41 semi auto,
or the gewehr 30 bolt action.

so, for the G41 yes, it was considered to be unreliable and overhaul a faulty weapon.
especially since the gas system caused all sort of problem.

as for the bolt action, it should be better due to being overhal more lenghty and the kar98k instead, being a carbine.
hence, the developers to match the mosin dragon / m91 decided to artificially nerf them and give them as a standard weapon.

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Yes, I forgot there are several types of gewehr, I was referring to the 41 that with a single shot you can see the sky. xD

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