Well, that sounds much more reasonable.
So, am I to assume that the update erased event progress we had, because I had played two games, had kills and points and now I am back to zero acrost the board? Seems about right. ![]()
With all the changes the event now finally feels good to play!
I managed to capture 1 point yesterday. Saw this news and thought I could get my last reward for yesterday before tasks reset for today. But everything reset early and I was not able to claim it, disappointing to say the least. I appreciate all the tweaks you all have made, I do enjoy this game mode. I would like to see at least 5 tasks a day that you can complete at bare minimum for those who purchased the BP. Thank you for your hard work and time on this event. Would love to see this mode stick around after the event is over
It’s working fine now, thanks
Literally impossible to make the forum happy istg.
Case in point. ATP make the objective capture 10 points
Maybe don’t drive it into a ditch genius
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Yes? Press ctrl and check ur minimap there’s multiple provided paths for tanks
In fact based off the screen shot there was a bridge a couple meters to the right of you you just ignored
all good changes except this one…
For me I liek when Enlisted is a biti more realistic movement and control, that was fine as it was…
THe only real bad part is that we don’t control Squads, I mean it’s ENlsited why don’t we have Squads like usually, then the event would be so much more enjoyable
It could be less saturated but I agree the Artillery aspect should be prominent in a WW1 theme Event
What?
learn to drive, it’s WW1 cumbersome vehicles after all, and you picked the one with worst ditch clearing
exactly
Developers should consider lowering the difficulty of missions and simplifying how event rewards are obtained. This would benefit both players and developers. Players would be more willing to spend time participating in events, and if players collect all event rewards, developers would receive the revenue from the pass purchase. Previously, some players worried that if the missions were too difficult, they wouldn’t be able to complete all the missions and miss out on rewards, making purchasing the pass a waste of money.
It should be an automatic environmental feature; players shouldn’t be able to influence it.
All it does is in its current form is to frustrate people, as it encourages them to steal radio calls between each other.
Not to mention that the spawn point system unfairly benefits those who get completely free kills through artillery calls.
Or a point based specialist. Or maybe they didn’t want man portable radios in ww1


