I think the full-auto fire would definetly be appealing over it, IMO, but I’m happy to concede that it might actually not be as big a factor as I think it’d be. 320 RoF vs 500, I’m thinking there’d be a detectable difference…
Yeah probably. The Scotti wouldn’t be negatively affected the same way as the Mkb would, and yeah not all weapons don’t automaticly deserve to have a full place “in the meta”.
Looking at the liberator for example, it’s just a meme gun, a very bad meme gun…
Point taken, though I think both examples should be a BR higher, a slight difference but I get the point.
This is fair.
Also fair.
I mean, there are pleanty of concerns that goes into BR placements, and not just by a individual weapons performance. At times, it should definetly be a consideration that, maybe, there doesn’t need to be a 111th BR II Assaulter weapon choice for Germany.
I agree, I don’t want BR II to loose out on new content either, but having a more rounded TT, and overall weapon pool, can’t automaticly be dissmissed as a concern either…
It’s a overall unfortunate situation for all.
I get the feeling that, if Japanese weapons just had historical stats from the beggining, no one would be complaining. I think it was a unfortunate, but nessesary change, and I don’t understand why the devs feel like they can correct Japan, to the displeasure of a lot of people, but can’t bring themselves to correct anything else…
Axis alone has 40 SMGs, 42 if we include the CBT MP41 and the MP28.
Even based on theory, that means that every BR gets like eight SMGs. Two BRs alone are more than what Japan has as SMGs. And if we do not include BRV due to ARs, we would have 10.
You will inevitably end up with crowded BRs (or whatever the definition is here), especially if you exclude higher BRs due to existence of ARs and SFs. How should that work in the future when they add more guns (both TT and BP/ event)?
It should not play a role. That being said, buffing should usually be the first way, and the Mkb family could get a bayonet, which would make it unique enough from the MP43/44 series and would also justify the BR of the Mkb. Stat buffs depend on the stats and could cause issues with other factions depending on the results.
As of now, it is just a worse MKB 35 or an M50 with higher velocity.
Can duplicates also be to vehicle decals as well? I keep getting the same ones. For duplicate camo…wouldn’t it be better to get another one instead of the price of the chest? The odds someone pulls it are high enough.
Im happy to see more small updates, please do these far far far more often, fix bugs one at a time like WT instead of pushing out 10 at a time with big updates.
Agreed, it is not really needed at BR2, and dropping it to a ten round magazine would just make it worse. I also agree that it should be changed to a BR3 SF rifle.
I have another idea, in one of the CoDs, this 10-round magazine was called the fast reloading magazine and the reload speed was very fast, why not do the same? We can reduce the reload to something close to 1.3. (I picked this number randomly)
When will the pistol priority for bots be fixed? I know its never fully fixed before, but it is somehow worse after the patch. It triggers every single time today when I switched to a soldier with saw-off shotgun. Don’t know if it is casued by today’s patch or the “major” update.
this even is sucking so much ass right now half of the time the TNT charge does not go off and once again ai bots are as braindead as a rock like holy shit
I agree…keep it BR3 but add the bayonet. If it was downtiered I’d probably play my MKB35’s but the higher rate of fire for BR3 is good…maybe an extra clip would be handy too.