Things team mates do that drive me insane

This games first basic need is just a MM that puts the same number of warm bodies on each side. Let’s start simple before we add ELO or BR or whatever else denotes skill in this game.
And, further to that, a barrier that separates people level 10 and below from people like me.
Do that, and the game instantly gets 100% better and increases new player retention.

@Shiivex yeah I’ve witnessed your skill first hand. You know your a good player when you can chill in a tank and let a poor console player like me bear the brunt, but still be available as a break in case of emergency kinda player.

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So game will be fixed if you quit :grimacing:

The BR actually can work if we have a more oriented war thunder nation progression, so we can play campaign like moscow/tunisia era 1 and grind the era 1 equipment/veichle after that we grind a specified number of things like war thunder, we can start grind era 2 equipment/veichle and start play berlin/normandy, this system actually can separate people wo like early war vs people wo like late war and keep a decent playerbase in all campaigns, other than make possibile add new equipment/veichle/squad in the progression like new BA or Halftrucks and the mechanized/paratrooper infantry withaut kill the balance

Oh I know it can work Gaetano, I’m just saying start simple at first, incremental at first and then get more complex.
Doing too much at once makes the company forget all the other stuff that needs fixing, or is bugged still since day 1.
I’d rather they take it slow and methodical and use as few resources from their internal team to do this at first so they can devote more to fixes and other developments.

Then , once we have some polish and more rational changes to the campaign structure we can start on a tech tree and proper ELO etc.

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wow i must have really upset you at some point huh

that`s why i think they should add missions like : your rally point has been used X amount of time.

From my point of view, darkflows fell into a trap: initially bad decisions throughout 2021 led to a large churn of players, and they failed to build on the success of the first advertising campaign. But the publisher needs money - so Darkflow again went all out, and came to the playerbase with a bunch of new monetizations.

However, that wasn’t enough for the company to pay the bills - so they came up with an idea that you could pay a mapper and a modeler and build a new campaign quickly, but change the payment model so you can suck money all the time.

I’m sure that in the end Darkflow will come with a normal business model, but so far it’s terrible.

Doc is already here is only a rare task