No. The datamine shows only the bonus 10% health. There’s no downside.
Sounds like missinformation to me, datamined stats does not show this, and the Enlisted Resource states that body armour has but one effect:
In the past, the Panzer III N was exceptional, not only due to its armor advantage but also because of its unique armor-piercing shells at the time. Now, the Panzer IV with the short-barreled gun has also been equipped with armor-piercing rounds. The Panzer III’s superiority was indeed a result of its overwhelming armor advantage back then, which led to its dominance.
Currently, the Soviet Union only has the T-28 at BR 2. If the U.S. could equip its M24 and M3 Lee with the M61 shell, the situation might improve somewhat, but the gap ultimately remains too large. Therefore, some players now also suggest moving Germany’s StuG III F and G to BR 2 to achieve new balance.
I see. The data suggests a 5.3% speed reduction, as this type of plate armor is categorized as clothing. In theory, it should also add 5–6 kg of weight. I have a video link here with test results, though the difference in speed seems to be only about one meter initially and tends to even out later—factors like stamina consumption also come into play. At this point, I think instead of completely removing it, it might be more reasonable to examine its weight, stamina drain, and other aspects based on research and data. That could be a viable approach.
You can check out the video here: 【Enlisted】Does Plate Armor Really Slow You Down? - Bilibili
Link: https://b23.tv/4fpktsA
As for subtitles, I’ll have to rely on you—I’m not sure if there’s an English subtitle script available.
Right, body armor probably can’t be removed—after all, the developers need to make money. As a game designer, completely deleting it could cause backlash and lead to issues. The best approach is to propose reasons that the other side can accept. That’s why I suggested treating plate armor as actual armor and implementing it through stamina consumption and weight penalties.
What soldiers were used? Riflemen II have passive perk of 5.3% sprint speed increase and it looks like the Soviet is the rifleman and the US soldier is an assaulter
Okay, no problem. In the video, both tests used a Level 2 Rifleman with all 16 green perks, so there wouldn’t be any discrepancies from that. A 5% speed difference doesn’t seem noticeable during the first sprint in the video, but the gap becomes more obvious when running back.
Don’t judge a soldier’s class by the weapon they’re holding. From my first-person view, that American soldier was actually carrying a Japanese fully automatic weapon.
Oh, hold on. After watching the final three comparisons, it turns out the plate armor is ultimately just a functional cosmetic item without any debuff. The current backlash is probably something the developers (or “Anton”) never anticipated. My apologies. In the future, you can make a post requesting that plate armor should come with a 5–8% debuff and a weight penalty of 8–9 kg (just my rough guess).
Thing is that its ‘accurate’ debuff and not a ‘balanced’ debuff. The body armor gives you insane amounts of survivability that many people do not anticipate as it breaks tons of weapon damage breakpoints and reduces effective range on others
Indeed, looking at it now, this item is conveniently obtainable and uniquely available, which naturally stirs envy. Now, the focus should shift to discussing corresponding debuffs.
So like vitality perk? Stop crying
Everyone can get Vitality, not everyone can get body armour.
Slop ass response…
Here:
attachable_wear_armor_sp42_05_ussr_winter_item{
_use:t="attachable_chest"
_use:t="item_armor"
_use:t="body_armor"
item__uniqueName:t="attachable_wear_armor_sp42_05_ussr_winter_item"
animchar__res:t="armor_sp42_05_ussr_winter_char"
collres__res:t="armor_sp42_05_ussr_winter_collision"
item__armorAmount:r=0.0
"item__armoredParts:array"{
part:t="Bip01 Spine"
part:t="Bip01 Spine1"
}
"hides:array"{
hides:t="front_belt_l"
hides:t="front_belt_r"
}
}
item__armorAmount:r=0.0 item__armorAmount:r=0.0 item__armorAmount:r=0.0 item__armorAmount:r=0.0 item__armorAmount:r=0.0 item__armorAmount:r=0.0 item__armorAmount:r=0.0 item__armorAmount:r=0.0 item__armorAmount:r=0.0 item__armorAmount:r=0.0 item__armorAmount:r=0.0 item__armorAmount:r=0.0
The design is very human
Done, just paste this into the “ww2_ussr_items.blk” file…
No more stupid armor, then everyone will stop bitching about this.
Do the right thing Gaijin
Not everyone buys vitality and by far not everyone buys body armor on practice
Everyone CAN get Vitality, only the soviet get body armour.
Why?
Same as yak 3 in the tech tree, i would post it but i don’t have the squad
Because it makes no sense for the soldier to have a huge steel plate on chest that does nothing