The have balanced FG42II... In opposite ways: Its counterpart AVT40 now only have 15/15 ammo!

The only thing that matter is not the weapon. It’s player base!

If you have 100 player:
30 play axis
70 play allied.

The ratio reflect the attractivity of each faction minus a factor due to present meta.

After few days it will become:
20 axis
80allied
And the attractivity become 80% for allied.

Put a Tiger, it will go down to 60%.
Nerf the FG42 it will go up to 65%.

At the end if the player base is 100 or 100 000 the attractivity will affect the number of bots and pro player in each campaign. Not the weapon.
At the end if you don’t want to wait for a game or play with bot you don’t care about balance you care about attractivity.

Who care balance in an assymetrical game. I care about fucking bots and general lvl of player.

There is no problem a Tiger can not solve. If the problem persist put more Tiger.Now you understand why I said that a long time ago.

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I have suggested dynamic balance long time ago…
But dev just insist on fixed balance settings.

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When they say “we have enough stat to balance the game” I think that exactly what they means.

They then adjust the time to capture and ticket to modifie the win rate.
The win rate then modify the attractivity (you want to win at the end…)

No it wont. Add the STG

Could you please show me the stats of the Berlin campaign?

Don’t worry I think avt ammo should be rolled back again

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The goal is to have a playerbase of 50% to be balanced in a gameplay perspective.
The x in the attractivity, it depend on weapon op/cheat, number of bots, good experience, win rate.

To low, and the player base will drop. To high and the player base drop too because of the bots.
The meta is the point where the nerf/up should be made before it drop on the right side.

Germany Berlin is on the left side, with lesd than 30% of attractivity.
So don’t fucking nerf it!
Put more tiger, make it attractive!

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I’ve stop to go to different campaign because I though Berlin allied and Normandy Axis are over on the right of the Meta point… winning everytime is boring.
At least for me.

The campaign die if the playerbase go to 0.

Aren’t there more axis players in Berlin than in Moscow these days?

Because Berlin’s axis has fg42ii and 75 mg
So, just looking at the weapon, I think berlin is more attractive than moscow.
Even mg34 opens at level 9

or did they all go to Normandy?

XD

In my opinion It just takes time to find a balance.
The Tiger increase the attractivity to force the player base to go up, “fighting against the curve.”

If nothing was done it would keep falling.

My stats’d better reset now.
Full of AFK matches for BP tasks.
And lots of DC matches for bad connection, and for wiki.

This is purely my experience but Between 3pm and 9pm GMT time, the quality of AXIS PLAYER is very high This time. Conversely, the quality of ALLIES decreases. This is the first game I’ve seen like this. It’s an amazing experience to see the win rate of a team change over time.

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well…ok

Yea I have noticed it too.
Maybe different behaviour with different country.People don’t connect at the same time.
I don’t know how the servers work to be honnedt.

Korean a good at stracraft.
American mau like to play in Normandy allied :stuck_out_tongue:

1t2sid

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YEAH

That’s why I always played AXIS in Tunisia only in the early morning

They always have up to 4 rallies and there are a lot of great players there. Thanks to this luck,
I have an 88% win rate.

It had a higher win rate than the Tunisian Allies.

It’s a mystery

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“Noo, dont nerf my FG-42 I need to spam it, here is a stupid excuse why it shouldnt be nerfed!”

3ff

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image
I play Russian.

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Here is what happens when Axis actually have players, I only played allies in the event to see what the actual WR would be if both sides had more than 5 real players.

2 engineer and 1 assault squad was what I used.

But allies OP! :sob:

Yea. The problem is the player base and the attractivity. So why you don’t agree with me?