Testing the "Scorching Rays" update

I guess it will come without announcement. I hope the major update comes with the next battlepass season

3 Likes

Yeah, BR II is a good compromise, no problem, but man, BR IV for a mortar that can’t even hurt tanks is criminal, imo the BR V mortars are not BR V worthy either, but at least they can kill a tank

So it was actually weakened through this method? I’d rather he increase the replenishment speed to 2 minutes than consider this as a one-time deal.

yes, devs will do it

9 Likes

@Euthymia07-live

The type 99 early sights are still far too zoomed in, the type 99 late has the correct zoom level. The type 38 rifle and carbine have the same issue.

1 Like

@Euthymia07-live
Im loving what I have seen of the new cosmetics so far, the devs are doing a good job. However, there is one thing that should be changed.

Can you please ask the devs to remove the mg13 bandoleer from the preset with kar98k pouches. I want to make a basic rifleman loadout but I cant do that with the ugly mg13 bandoleer.

Thanks!

5 Likes

Wow better late then never

I’m not sure how Germany did it, but in Commonwealth militaries every member of the infantry section carried extra Bren gun magazines for the Bren gunner, on top of their own rifle clips. Maybe Germany did the same thing when using LMGs like the MG 13 and the MG 35/36?

It’s almost like the devs should implement a system for dynamic pouches, with the style dictated by the soldiers primary weapon in the hangar, number of pouches dictated by if they’ve got a small/larger ammo bag equiped, and a dynamic slot which changes depending on what weapons other soldiers in the squad are using (with MG pouches taking top priority)…

2 Likes

Can’t exactly do that in case someone bought this preset and wants the pouches on
At best a separate option

5 Likes

That also works, just want a variant without the pouches. Can you forward the idea to the devs?

I’m no expert, but I think that the germans had a dedicated ammo carrier in their squads, correct me if i’m wrong tho.

2 Likes

I know they did for their MG 34s and 42s, but those both used ammo belts and (especially the latter) had a very high rate of fire, which means that they both had ammunition carried in a less convenient form for a single soldier (Bren gun magazines are large, but they still fit in purpose made pouches, you’re not fitting a ammo belt in a pouch though) plus needing a lot more of said ammunition as well.

Which is why I’m wondering if they did the same thing when using regular LMGs as they did with their GPMGs, the equation is a bit different…

This post was flagged by the community and is temporarily hidden.

Devs will add an unique uniform for stalingrad

4 Likes

I really like how active you are regarding players concerns under this post, but I need to ask. What about Italians? They already have proper clothing models available in Tunisia and for them to have accurate uniforms in other fronts is just a matter of slight retexturing honestly. Will it be ever updated? Everyone was asking for it since merge happened

For reference here is an old edit I did, I only changed the colors to proper green:

4 Likes

Discussed it, it’ll be added as a separate option, but no ETA

3 Likes

I don’t know but we can remind devs again regarding them

6 Likes

Amazing, thank you!

Will the soviet event paratroopers get the duplicate torso options fixed in Berlin and Stalingrad? (The default option can be purchased again with the dark green ameba missing)

Can this squad also get the new ameba camo helmets to complete the sets?

3 Likes