Suggestions for future Battle Pass weapons

Gasp!!!

I use the rhino all the time just because I find it fun to play… (when I do play Normandy)

In Moscow the veteran bt7 remains a favourite of many players, too… :thinking:

As for unique weapons, I use the suomi smg every match when playing Germans (same as the sword wich is equippedto the same guy). I also remember you own 3 Shmeisser in Normandy, you MUST use them from time to time?

I’ll put some of mine as well
EMP-44
Prototype SMG with a dual magazine like the MP 40/I
Available to Berlin Germans
EMP44_Aberdeen

MG 45
Prototype of the MG 42 with a ridiculous RPM of 1800 rounds per minute. That is 30 bullets every second


Available to Berlin and Normandy Germans

Select fire VG 1-5
Some extremely rare VG 1-5’s had a full auto switch.
Volkssturmgewehr1-5
Available to Berlin Germans

STG 45 (M)
Prototype assault rifle with a roller delayed blowback action for simpler manufacturing


Available to Berlin Germans

Winchester Experimental Mag-Fed Garand

20 round M1 Garand with a full auto switch
Available to Normandy Americans

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soon german will get stg44 or mkb 42 H, i dont think stg45m is necesary since these 3 are practically would be the same

this one should be on regular level or current VG1-5 should be for non assaulter

nah, 990rpm is already bad enough, double of it will make the weapon completely unusable except proning or mounting

image

But firstly I would like MG42 to be “fixed” and have proper 1200 rpm.

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I’m hoping we get the Lewis and Vickers K as standard unlocks!

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I mean, MG42s are awkward ones, as different bolt manufacturers meant different RPMs, some with heavier bolts only had up to 900 rounds, while lighter bolts could go upwards of 1500.

Usually split for the MGs intended use, but sometimes they got mixed about. Reenactment group I was in had a wartime ‘heavy’ bolt that was from an AA defence unit and its rpm was reportedly absurdly high, but it was supposed always connected to long belts so it didn’t really matter.
Not sure what it’s rpm is in game, but it’s probably not far out the realistic values

Overall, from what I know, MG42 was intended to have 1500 theoreticall rpm (in practise it turned out to be 1200) and other bolts for different rpms were “optional”.
Of course as you’ve said it’s ideal situation, in field it certainly looked different. Allthough I can’t imagine that whole Wehrmaht lost / destroyed / worn out / did whatever with all their standard MG42 bolts and they all decided to use heavy ones instead like it’s the case in Enlisted apparently.

From your description it sounds more like a light bolt.

900 rpm on hand held one. Stationary is probably similar, I don’t see why it would be different.
Mearly 75% of it’s true rof, pathetic.

unpopular opinion, but I’d hate MG42 if it has more RPM. More RPM=More recoil=harder to control + the ammo consumption would be counterproductive.

Yes it would be basically a nerf. But it’s already inferior to MG34 in every aspect so at least make it historical.
Also recoil can be changed as it’s not technical char. and ammo consumption can be dealt with in the future with introduction of 100 - 300 round ammo belts.

Yeah, I got myself mixed up :sweat_smile:

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I need to look into it more but right now I’ve seen that mg42 could only use a 50 drum or the 250 box so the encampment mg42 should have the 250 round while handheld should use 50 round

They had 50 rounds non-disintegrating metallic-link belts that could be likned together. So in theory you could have 50, 100, 150, 200, 250, 300 etc. From what I have found “the most popular” ones were 50 and 250 but sometimes other lenghts are also mentioned.
(In theory you could have even 1000 rounds belt but it’s impracticall as you have to change barrel every 200-300 shots anyway.)

That would be cool though an increase of ammo count should provide some drawbacks like maybe dealing less damage because gamism

I made a sugestion about adding 250 round belts for hand healed MGs. In short they would cause you to not be able to run with them equiped, not be able to shoot if not bipoded and increased chance to malfunction (when we had them) when you moved with them for too long.

(Some ideas changed over the time.)

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That seems fair though the lack of running be applied even if you have your knife drawn this should be applied to weapons in general

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I can only think of PPSh-2 for USSR when it comes to Battle Pass stuff.

Russian prototypes

There are far better weapons to give Germans in Berlin, for example:

(there is footage of the 12th SS Panzerdivision Hitlerjugend using the MG 131 as a infantry carried weapon)

(would be amazing for close quarter)