And that’s exactly the oposite of my thinking
I prefer to have a plan and execute it well.
A plan? I must remind you, that because of the fog, objects on the map,allaied player wo don’t know how play, other bullshit, unless your plan does not consider fighting with the breath of your enemy in the face or camping 200m away I doubt it will effective, sometimes I regret the games on BF1942 there you could make plans
I have a plan, a simple one.
I’m throwing a party at the enemy objective, and everyone’s invited. (except the enemy)
Teammates are shit in every game.
So far the biggest problem is that I can’t rely on my squad at all. They can’t even to stay in one place, let alone help you in any way.
Well it’s a common misconception, players think that “just because you’re not here with me means you’re not doing anything”. I’m seeing it here as i’ve also seen it in real life at airsoft as a sniper. The guys were pumped up with adrenaline while charging the capture point and were under the impression that i wasn’t doing anything to help them even tho’ i was the one taking enemies out that they didn’t see and providing intel over the radio. What causes this way of thinking is the fact that you don’t see and hear when a sniper fires from a long distance and you feel like you’re left to defend the objective alone.
When defending, as a sniper, i’m the first one to run away from the objective. I find myself a nice vantage point overseeing the objective and the direction of their attack and go to work. I mean… you’ll thank me (not you personally) if the guy with the flamethrower doesn’t reach the objective.
The problem is that you might not know that i took him out, because it might happen way before he reaches you and you didn’t see him at all.
We appreciate your service sir You do what you do best and i do what i do best
The sniper squad should never be the first starter squad. It should be assaulter, engineer and rifle squads. Snipers should be further down the line but for some reason they keep putting snipers at the start encouraging new players to camp
like i said, maybe SA snipers should be first and BA later down the line. But not too far down the line… i’d hate to have a BA sniper at the end of the line tho’.
Bro i see the “avarage” sniper player on the score bord, wen i reach the
- 70 kill
- 20 engi point
- 2/3 veichle killed
- 3 area captured
they have
- 20 kill or less
- 0 engi point
- 0 veichle killed
- 0 area captured
- 0 intel no chat
“Avarage” sniper player dont help is worst than a bot, the “normal” or “good” sniper player instead is of a lot of help because him help the team with intel, strategic kill, and support action is your best buddy, wen we talk about usless sniper we refer to the avarage sniper player
As a sniper:
More than posible. But it depends, even tho i have a decent killcount i still had a low one in stalingrad in the begining while i got used to the map.
still possible, depends if you have a engi in your team and you make rally points. I do
Now how is a sniper supposed to do that? Let’s be real here, the best he can do is to take out the commander.
Again, how is a sniper supposed to do that with a scoped BA? Sure, you might sneak in at the end to help shorten the capture time. But generaly you can’t from 150m away.
Here i agree with you, marking first, shooting second.
I want say wen i are at that point the avarage one are camping somewhere with ony 20 kill for the entire match, the good sniper instead is able to balance attack and defense (so capture one point and place rallypoint) and in emergency him can use a deatpack for kill a tank or the additional anti-tank gunner in the squad, only because one use the sniper squad dont mean him have to camp for all the battle
Sure, i agree. But i started as a noob sniper as well, and got good over time, had to try out different strategies to see what works, had to get used to shooting at longer and longer ranges. So it takes time to get the role right and be effective.
I don’t think locking the class is a good ideea, a better one it would be to make sniping smth else than it is, a bigger challenge so that it’s rewarding for good snipers and discouraging for those who don’t take it seriously.
How do snipers take out tanks? Give them double explosive charges, and turn them into suicide bombers after they run out of ammo for their sniper rifle. However, I’m not going to tell anyone how to play, everyone finds a style that suits their personality, their computer hardware, their FPS, and gives the best results for them.
Some on this forum are so impressive they know stats for every weapon, vehicle, all the best ways to grind up, etc, etc. They have my respect. I simply log on once a day for 2 or 3 battles and then adios back to RL. Rants about campers, snipers, and other playing styles are just noise. The plain fact is if we can’t form our own formal squads/groups/units with friends or fellow players (have a section of the forum for recruiting) and play as a team you get random play. Start lobbying for elevating the community with better ways to play as team, form official squads. I was an original OFP player which is ARMA now, and the team of hardcore players I was part of had more fun, won tournaments and had incredible battles, it was one of the best gaming experiences. That was 20 years ago, I don’t have the time now. Serious team play is fun, but don’t expect the random game rolling on Enlisted to ever qualify as team play.
I’d say the misconception is only part of it, but it’s more of a stereotype because out of the 100 sniper gamers, only 2 of those will actually leave their mark. Personally, I hate having snipers on my team because 9 times out of 10, they are a wasted slot)
But you are right, snipers used right are great, and it sounds like you can see that. Just damn rare.
I myself enjoy sniping immensely in enlisted, but in a much more aggressive form that makes the sniper one of the most potent forces on the field (directly influences the game, not uncommon to be directly responsible for the taking of a Cap or its defence without ever having set foot on it.) Sniper is one of the attrition warfare units.
to do this you need its all about setup and this is key.
Sniper squad is useless. It’s a wasted spot. Especially in Stalingrad, they all wear bright white camo for starters which is awful. The only thing you want to do here is unlock your weapon and soldier star lvl, plus backpack and side arm) As soon is this is done, toss the squad and install your sniper into the radio squad, along with 2 radiomen, and engineer and an AT gunner.
Now you have much better uniform options, and the added ability of calling in arty precisely where it is needed as you can see everything from your vantage point.
Then the rest is positioning. Obvious good sniping spots usually mean they are bad spots.
Always pick a vantage point/window that you can see the Killzone while sitting back a good 3 meters from the window, preferably in shade/rubble
Always have your vision of the Killzone narrow enough that you can see everything going on. You won’t get counter sniped this way as you will see them appear and shoot first.
I exclusively set up Killzone’s along the supply route (where reinforcements must go to get to objective). This is where you devastate enemy supply and directly influence objective. You end up killing so many not enough get through to defend, or they start splitting forces to try and assault your position. Either ways that less troops on objective, is a win.
Rain hell on the enemy rally points with arty while sniping everything that moves. Because you are position along the enemy resupply line, tanks will pass you as well, insert AT gunner and at mines.
In my experience its pretty hard to outscore or out kill this setup, without being a full fledge close quarters objective storm trooper.
But you almost never see a squad like this, just the bright white uniforms of sniper squads, hiding in some insignificant window, waiting all game for the 1 time someone happened to wonder past thinking there would be no one out there cos there is nothing there.
Get rid of all weapons except melee…make people go to the objective in order to kill each other. Sounds like a good game. You eliminate the people playing at 200 meters and you force everyone to the objective which is both of your goals. I dont care if it affects your game play experience in a bad way …we agree on all three points you made therfore you should be amicable to this change.
Alright, so here’s my perspective as an “average” sniper player.
First off, the best snipers are never on the CP. Ever. That’s where the dudes are running toward, and as a sniper, your worst day is when the dudes are running toward you. Unless you’re parked back further than their running to point, but that puts you at a bad range and you’ll bleed more bullets to make one hit than is worth it.
Second, I’m prioritizing targets. I’m not sniping, I’m counter-sniping. I’ve got several nests planned out where I’ve got good Field of View on the current battleground, and more importantly, the opposing nests. I prioritize snipers and AT first, MG placements second, and MGers third. If I see snipe shots going out but don’t have an angle, I throw marks for those that do. I’m marking group movements. I’m marking armor. I’m putting out as much as possible so the team sees what’s going on, where threats are, or at least, where they are coming from.
And I’ve got an ammo box. Because I run dry. When I don’t have any priority targets, I’m shifting toward battlefield control. If I’m on the offensive team, I’m targeting the outlying areas of the CP first, moving inward to the CP, to help the advance. I’m watching for side threats to my team’s advance. If I’m on defense, I’m basically just shooting groups down as I see them. My jobs isn’t to kill the squad, it’s just to thin the herd. The main thing is, I don’t stop shooting as long as I have targets in scope. Even if you miss, as long as you miss close, you make any AI and a lot of players stop and cover. When they stop, your second shot finds an easy mark, because…
Lastly, advice for any sniper heavy player out there. You have to learn how to shoot effectively. This means finding easier targets. This means knowing weapon loadouts and uniforms for squad types. This means leading your damned target. If you can hit a moving target with your crosshairs on, you are too damned close. Try moving back. And yes, you’ll miss. It takes time. Takes practice. Takes just raw number of bodies laid on the ground. But you should be able to down guys running full sprint side to side at 150m+ with clear LoS. And unlike the planes, you don’t get a handy tooltip on where you should be shooting. It’s just learning through experience. But if you take the time to learn how to do it, you’ll open up a huge area you can sit in.
And if you really want to get good at sniping… play your rifle squad. There’s no better way to learn counter-sniping than getting into a snipe fight with iron sights. You’ll learn accurate firing, how to draw bead quickly, and when you do pull out your sniper squad, that scope will be easy mode for you.
Nice post on sniping RCSlyman.
Some days it’s like shooting fish in a barrel and some days you in the barrel can’t even get to a fav snipe hides/spot, find one.
I beg to differ, while the uniforms suck in stalingrad, the ideea of a sniper squad doesn’t as much. It allows you to have a small number of soldiers that have one purpose at some distance from the cap zone. I do have snipers in other squads but they have DMRs as main rifles, not bolt action rifles. I see no reason to keep a full assault squad away from the objective just because i have a sniper in that squad.
Also it’s less taxing for the team if a squad of only 4 (i only have 4 soldiers in my sniper squad) gets wiped out instead of 7.
I think you missed the part where the radio squad “becomes” the sniper squad. (not saying the idea of a sniper squad sucks, saying the actual sniper squad sucks because radio does the job so much better theres no point) Radio squad is Infinitely more dangerous and useful. No reason to bring a sniper squad when you can outfit the radio squad to be one.
Actually i didn’t, and i plan to try it out. All my marksmen are in assault/mg squads so i gave my opinion from that point of view. Thx for the tip