They should be equal in capabilities to SMGs, so that way you have to make choices whether to bring a shotgun or an SMG.
For example, shotguns have an insane amount of firepower, but lower ROF, long reload times, limited range. So I agree, they should be buffed in some way, but do so carefully.
Right now, there’s no choice between the two, the SMG pretty much always wins with the exception of the Auto 5. The US also had an impressive and unique shotgun arsenal that would be awesome to have in game.
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Yeah, limited range so you can shoot ducks 50m away irl. That’s just gaming nonsense.
Never understood why people complained about them shotguns back in the days.
Bolt actions reliably one hit kill now, why shouldn’t shotguns as well?
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Well that’s true, but limited in comparison to rifles. You shouldn’t be able to snipe people with your M1912.
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You know there is a difference between buckshot and birdshot?
Yeah, but in the scaled of enlisted matches isnt that so limited.
Buckshot is to kill a man, birdshot is to wound him (also for birds).
Doesn’t make difference in the matter of limited range. I used this example because we have duck moderator here.
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Ah true, the nemesis of the mighty duck obviously has to have low performance, it all makes sense now.
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What you’re asking for is a short barrel shotgun technically we can replace the knife with that slot
Personally I like using the shotguns in Enlisted a lot. I really wish they would let them be used on engineers.
That said, I think they are fine as they are. They aren’t intended to be used at longer ranges, that is what your bolt-actions are for. However, they give a bit more leniency on medium and short ranges, which works well.
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Add obturator and duckbill
Would be interesting if you could equip a sawed off or Ithaca 37 in your pistol slot, although I’m wondering if that would get out of hand.
Maybe it could be similar to pistol slots, where you have to choose between the two in squad upgrades.
If they’re gonna add such things I have an idea to fix that get rid of the pistol and your melee weapon then you can have a side shotgun and a rifle
Maybe, I like having sidearms, it would just be interesting to see different choices like that.
But I fear allowing a shotgun in every soldier might be chaotic as it would give every soldier CQC capability.
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I don’t see a problem giving snipers the ability to defend themselves is a great thing in my eyes if I have to give up my pistol and my melee weapon fair trade
Exactly what I’m saying. I think it should be an option in the squad upgrade menu and it can only be done to certain classes, like snipers. So players would have to choose between carrying a pistol or a small shotgun as their sidearm.
I don’t think all soldiers should have the same option.
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… They DO have the ability to defend themselves though. Sidearms, melee, and AP mines.
For this to be the case, they would need to make the sidearms able to be used when DBNO, to defend yourself as you crawl to heal.
I think they mean when your position is discovered, not all of us can whip around an no scope.
Agreed, although what does DBNO stand for? Is that just when you’re downed in game?