I don’t care what he did. What he did didn’t affect me and dev didn’t say a word. Your proposal will just annoy many player who already requesting for booster not activating automatically.
Boosters should be deleted from the game overall. Its literally nothing positive. Its just causing frustration if you wasted them on bad game.
Just increase base exp for few percentages & rework very noticeable exp bonus for winning team.
Then automatical accepting of any reward would be only positive thing.
Boosters and stuff like that really aren’t healthy mechanic in any way.
And I don’t care if inability to exploit them would annoy people.
What?
Is this okay?
Cuz to me, it looks like obvious exploiting of the game.
I really don’t think this is how should official CC and his community behave.
this was used quite often in WT, WoT, WoWS etc. all clans do it so they can have fun and play with or against each other.
You can literally get banned for this in WoT. I am quite sure of it.
But I guess Gaijin don’t mind such behavior.
I really don’t understand why they dont let us create 10men groups if this is tolerated.
This seems just like sarcastic joke now. Especially since it’s answer to his discord server Q&A.
This is just extreme hypocrisy at its finest.
i primarily played WoWS and most of the people there came from WoT. and i know it was not enforced in WoWS till i stopped playing it somewhere in 2018.
idk about current rules of WoWS/WoT
It’s not important anyway. It’s pretty much obvious it isn’t anything healthy for public matches, especially since there’s option to play customs.
Such behavior shouldn’t be tolerated by official CC.
Fun fact: he encourages to do it in video Keo did share in Q&A topic and then removed after a while.
Hard disagree.
Boosters are fine. Stacking boosters is fine.
Faster research is not an exploit ffs.
So boosters are better than non toxic, not frustrating, not RNG based, and more fair split of exps.
I get it, lol.
Nice strawman. You can have that, and still have boosters too.
Also, feel free to pitch and get your improved exp. gain model implemented before trying to get the boosters shut down.
Yeah, but boosters will keep causing frustration… There’s so many topics crying about getting conquest or already progressed match while having active booster.
In WT, boosters weren’t time limited (meaning you could activate them years after obtaining them). I guess it wasn’t very convenient for Gaijin, so they did introduce us expiration.
In Enlisted, we can’t even choose when to active then (not counting primarily paywalled BP boosters).
I really don’t think we could ever get to the point in which boosters would be anything healthy for Enlisted players.
Currently they’re just another passive artificial pressure for them.
That’s why I would rather completely get rid off them and rather making classic exping more healthy a friendly to player.
I just don’t think both are possible. And I would appreciate more healthy exp environment than option to have boosters.
Completed tasks (stars) should be automatically awarded no matter what.
Rewards could be collected automatically, but my gripe about the boosters is their stupid arbitrary 18h expiration.
Why not 24h at least? Now, if I unlock a booster with my last match for the day, I do NOT collect it, or it would be completely wasted.
Mate… If boosters were actually intended to be player-friendly, expiration wouldn’t be a thing in the first place. Using logic here is completely meaningless. It’s intentionally set to 18h and not 24h.
It’s just another FOMO artificial practice how to keep player playing the game.
Boosters aren’t healthy for players and never will be.
such time limits on such things are completely unnecessary
I saw one suggestion that we should be able to apply it to whatever match we play after the match ends, without expiry, but once used, then it’s gone
the problem currently is that the Battlepass cannot be checked if the player does not first receive the task reward for completion, that seems like a weird condition and should be a separated thing as they are two totally different activities and need their own individual button
Yep, that’s basically in WoT currently. If you have active premium account, you can 5x per day activate booster after battle.
It’s player-friendly only because it’s behind paywall.
Paywalls are rarely player friendly though, let’s be honest
they are corportate friendly though
I mean the way this concept works is player friendly, there’s literally no downside.
That’s why it is worth for company only if player is paying for it. Otherwise it would be completely illogical to implement something like this. Since every free exp/currency are lost money for company.
It’s completely reasonable things like this are in F2P concepted game tho.
Not every game could rely only on selling skins, especially WW2 themed game.
WW2 theme really isn’t so popular as it used to be.
(Trash AAA WW2 games really doesn’t help btw, quite opposite. It makes look ww2 theme even less popular than it actually is.)
So we should be really glad for games like Enlisted, HLL and so on…
I really hate when people are comparing prices etc with popular games like Fortnite or single player AAA games. It just isn’t comparable.
Cry more
maybe you weren’t there when customs first came out.
Full xp with 10v10 bot matches, people farming bots on D-Day 5 min after it came out. After 3 hours it was impossible to create new custom match due to all slot being taken by single players farming bots.
Some of them used booster, and even selected maps on which bots got stuck, farming endless waves of bots with boosters fo absurd amout of xp.
Few hours later xp reduced, number of bots was reduced, players who got most xp got their progress rolled back.
So for people who wanted to chill in 10v10 bot games, even without xp as not everyone cared, custom games were gutted.
Here we are now, with custom games available for year, and rules are clearly laid out:
10 players in game for full xp, (some other small rules apply)
So it’s clearly intended just as sending weapons from other campaings to Stalingrad to have them without full access pack.
Also 10v10 custom games are way harded to get good score on, compared to lucky match where you play against bots and can get much more score, to compare 10v10 marshall game
to lucky pacific game where we had bots on our team that didn’t steal most of the kills
Even with less boosters it could be better to find random lucky bot match than to play 10v10 against good players.
And guess what, if you don’t want to play random maps, you could create your own match with maps you like. If only there was such options in enlisted. Surely devs will implement it some day
It’s obvious exploit.
Creating customs only for the pure reason of abusing BP booster system.
Doing specific action in match for the biggest income of experience.
Those customs weren’t created to just enjoy games with community.
Map with biggest chance for getting more exps was intentionally chosen according to your previous messages.
This is pure exploiting of imperfect ingame system.