A ridiculous viewpoint
Opposing fun? Their idea of fun is feed enemy, refusing teamwork, and rejecting learning how to properly use engineers, weapons, and soldiers.
They follow the nonsense spouted by certain YouTube streamers, rushing into high BR rooms with just a semi-automatic or fully automatic weapon. It’s like forcing civilians to fight as soldiers in the Battle of Verdun—now that’s no fun at all.
And it leads to more veterans being sacrificed for this. So who’s actually having fun? No one feels happy.
Only antisocial individuals who reject teamwork and conspire to cause defeat could possibly find joy in this.
For their own enjoyment, anyone can do anything in the editor and their custom rooms (except for negative combat, exploiting game mechanics, or cheating), as developers have banned players who profit from using game mechanics in custom rooms.
Yet, they deliberately engage in matchmaking battles to pursue their own pleasure by sacrificing the interests of other regular players.
So who is selfish?
They constantly complain that events require too many points, that they can’t complete the entire event to get all the rewards. They moan about earning too little and claim they need to spend hours every day playing the game.
I always teach them how to play properly, how to earn more points, how to collect more silver coins and research points.
All I do is guide others to become ordinary players, encouraging them to surpass me and reach higher levels.
My performance clearly shows that I’m just an average player—not a veteran or a high-level one.
As for deleting game content, please refer to the above( that the talk with captain). If you don’t understand what “irony” means, please make an effort to study.
According to Op’s perspective, he is likely thinking of deleting all the extra content and changing “enlisted” to “CS:go”.
His proposal to eliminate the air strikes by bombers was merely the first step he took.
According to his view, he believes that the air strikes by bombers are inefficient and useless.
But those other actions, from the perspective of normal players, are also inefficient and have a relatively small impact on the game situation.
For instance, the useless camping sniper; the useless tanks and aircraft; the teammates who keep bombarding you with mortars and messengers; the ones who refuse to use engineers; even the players who refuse to use the frontline respawn radio; the camping engineer who uses at and aa to shoot clouds and stones at the rear; the teammate who builds barbed wire and sandbags at the entrance of your strategic position to prevent your side from entering.
Therefore, after experiencing the negative impact of these players’ combat behaviors multiple times, in the future, he will post again on the forum, demanding the removal of more content.