Remove Tank Barrel Sniping

›be bad
›have no argument
I’m not telling everyone to play my way at all. I’m saying I have a solution to tanks that I can’t pen that isn’t just trying to meme the barrel off him like a bad player.

If the enemy tank tends to stick together with the infantry (as anyone with a brain should do), 9 times out of 10 these rambo tactics don’t work.

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Tell that to wiping squads with the shitty box mag PPD. Helps to not suck to be completely honest. Which most Soviet players seem incredible at. I’m the only one to ever knock out tanks and stay in the top 3. Regardless of which side I play.

That is what you’re doing, yes.
Nobody else is complaining about taking non-lethal damage when they get hit.

Everyone sees you’re full of shit, and it’s not helping your case.

You were presented with a situation where not having modular damage is a problem. Your answer was supposedly the solution to that problem. So yes, the implication is that everyone should play like you if they want to be branded as

Are you that disingenuous or do you really not understand what you’re even saying?

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I highly doubt it would ever come into play in Enlisted as most tanks die in a single hit. Repairing is much more risky here and there aren’t really situations where the only thing a tank can do is shoot an enemy barrel to then flank.

Most tankers abandon their tank, or sit cluelessly, waiting to die, when shot.

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not to mention if you only get shot in the barrel, you can escape to your spawn and repair unless you’re in something slow like the T-26.

It’s really not hard to do well in the game.

I just brought up how I dealt with the T-60’s horrible penetration. I wasn’t saying that’s the only way to deal with things you can’t pen. I came up with a solution to get around that ages ago before I unlocked either of the 45mm armed tanks so I didn’t have to deliberately knock guns our or engage them head on. If you have to hammer the barrel to get away from something that’s fine, it’s the one shot sniping that I’m used to from WT and experienced earlier on the church map with a guy in the bell tower that I’m worried about. And like I said earlier in the thread that he very well could have penetrated my turret and knocked my gun out instead of shot my barrel. I couldn’t tell if he did or not since the turret mechanisms are all one piece for the most part.

Why is this a problem? It gives you time to get into cover or bail from your tank rather than killing your crew.

It’s an issue when the guns reload in three seconds, but you could fall back and repair in Berlin since you weren’t immediately hit by repeated follow ups.

That depends on what position you’re in when you get shot if you ask me. Whether you’re moving, near cover, where the enemy is, etc.

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I think the only tank that can actually haul ass back into cover is the BT-7 and maybe the PzIII at the moment. But vs the Panzer IIIs if you get hit and it pens you usually don’t have time to do much before the second and third shells hit you, at least in my experience with it.

Again, it depends on where the cover is and how fast you’re already moving.

From a dead stop, yeah you need to be in a BT or a panzer, but the only tank with a totally abysmal top speed is the T-26.

Bottom line is it’s a better chance of survival than even a poor penetration.

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Yeah it’s all pretty situational.
And the T-26 is PzIIIB tier unusable lmao

I’ve been using the T-26 and it’s not bad. You have to be proactive of course because it can’t take a hit or really run, but I’ve found that by keeping the hatch open I can usually see threats early.

The commander usually gets sniped up there but that was the only value they added to the tank anyway.

This thread is utterly useless.

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Funniest thing I heard today bro we have a big tank but you choose to go out to kill using your tank crew maybe you should not at all bring tank in the battles lol… :rofl: :rofl:

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This Topic just causes ruckus and drifts into a completely different direction. Get yourself together and then post again.

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