All of Japan’s semi/select fire rifles do 13.9 damage, so if soviet players combine body armor with the Vitality perk, suddenly that makes every JP semi auto rifle require 1 additional bullet to down them. Because of the body armor.
I’m not going down this rabbit hole again dude aha you’re well aware of my stance on body armour and even me pointing out that once again an unrelated post has been hijacked by body armour complainers, I’m not risking the conflict or ban that comes with it.
I was merely pointing out that the speed boost for swords is more than just a gimmick and very useful. Part of what makes Japan fun and unique to play.
Go back to your War Thunder Cold War mode. Enlisted’s WWII history mode isn’t for you. You can’t even distinguish between the ammunition used in tank tests. What are you doing on the Enlisted forums?
This isn’t War Thunder. The shells you’re talking about belong to the Cold War era, not World War II. World War II only used armor-piercing and high-explosive shells.
Moderators, please ignore these unreasonable demands. As long as the event order includes both Allied and Axis powers, then the event is fine, regardless of the weight of weapons and vehicles. At least this is a token of appreciation from Enlisted’s developers to their players. Those who are never satisfied will never get what they want.
I really don’t care whether you hate or like some specific faction.
All I know is that you definitely hate me (joke). You teased me with new vehicle decals 3 major updates back. And since then, there’s only radio silence.
What a bait.
Btw. Why the new Churchill VII “ambush” camo at 100% condition looks so worn off. Why are you taking away options from players?
To be fair, whether it’s this test server update or the release of the new WWII anniversary event, I feel the Enlisted developers have done their utmost to make everything perfect. I’m really looking forward to the official server update in early June, because it’s more meaningful than any previous update. The Axis semi-automatic rifles have been restored, both Allied and Axis countries have new uniforms and camouflage, the anniversary event rewards haven’t left any country out, and everyone gets a share of the weapon tech tree. This update emphasizes “fairness.” If anyone is still complaining, I hope you spend money on this version before making suggestions and requests, because the Enlisted developers aren’t here to simply listen to complaints. Without funding, suggestions are just scrapped. So stop complaining, spend money on time, and offer suggestions appropriately; only then can Enlisted have a better future.
Also, as I’ve said before, don’t use War Thunder data as historical data. The M6 heavy tank’s development and testing spanned the late stages of World War II and the early Cold War, so the type of shells you mentioned would never have been used in World War II.
Testing of the M6A2E1 tank in the United States continued after 1945. Since it was the only prototype, new research was subsequently transferred to the T-29 heavy test tank. The shells you mentioned are from models after the T-29; there were no APCBC shells available before the end of World War II
How is that balanced when the US already has the strongest CAS in the game like P-38s, HVAR spamming P-47s, P-51s, B-25s, Meteors, and the F-80 while also vehicles like the 105mm Sherman and three Pershing variants? On top of that, Shermans constantly spam HE and dominate BR 3–5 against Germany.
And one last thing: your translation is getting on everyones nerves.
Just saying that it’s ironic that you say something was used extensively by Japan while everyone is complaining about body armour that was used extensively by the Soviets.
The 105mm gun T4 came into being when the 90mm M1A1 gun was mounted on the 4-wheeled carriage as for the 120mm AA gun. This made the equipment look all carriage and “very little gun” Thus it was decided to make a bigger piece for the carriage, hence the 105mm.
The first attempt to adapt the T4 for use in tanks was the 105 mm Gun T5, a 48-caliber long ‘sawed-off’ version of the 65-caliber long anti-aircraft gun. The T5, designed in early 1944, had a muzzle velocity of 2,800 ft/s (853 m/s), which was a downgrade compared to the T4, which was capable of producing muzzle velocities in excess of 3,000 ft/s (914 m/s).To bring the firepower of the T5 back into line with the T4, the 65-caliber long T5E1 was developed in late 1944 for armored vehicle mounts. The T5E1’s muzzle velocity was predicted to be about 3,000 ft/s (914 m/s), just as potent as the T4’s. To help manage the recoil and provide a better view after firing, the T5E1 was equipped with a 180 lb (81.6 kg) double-baffle Muzzle Brake T10.
FACTS:
The T13 shell was the earliest available 105mm anti-tank shell; it was essentially an enlarged version of the 75mm M61 shell. It was developed for the T4 105mm gun, the predecessor to the T5, and the T13E1 was an improved version. They were compatible with the T5E1 gun.
The AP T32 shell was specifically developed for the T5E1 gun, and its production began later than the T13.
The APHE shell was actually the earliest anti-tank shell available for this gun.
Well yes I said it in the past that they increased the amount of grind but people still believe now its better … xD and there is no squads not to mention in the past we got squads now you never get squads form events…