well, if you take beginners, yes, but people who build setups and have 12 slots for 1 br still make pain)
it has 5 specialists, you can have 2 mg and 2 assaulter + engineer
it doesn’t really affect, a nice bonus that can be realized by 5-10% of the players.
Well most of people on BR 1 are beginners unless you get uptiered to BR 2 i guess.
because you’re most likely going to put an engineer in the installation, which will cause him to die first, and in general, it’s easy to die on this cattle truck, but okay, because you will most likely put an engineer in the installation, from which he will die first, and in general it’s easy to die on this cattle truck, but okay, when you get it, don’t be disappointed)
Tis 4 specialists would be better if it was 5 though, same thing for any premium/event driver they eat up a slot.
I like to play with bolt-action rifles for 1 br and relax from very fast randomness, plus there are a couple of my favorite equipment that can only be played there normally…
It is the best off-road vehicle yet purely because it has 5 men but even AS 42 i don’t think it would be very useful on BR 2 to be honestly. I mean at this point, might as well just drive premium APC around for combat which is actually armored and has more squad members and BR 2. Plus, the squad members in the APC actually able to shoot at enemies outside unlike the off-road vehicles.
In any case, everyone has their own opinion on this, vote and discuss, it’s funny.
I would understand if Sd.Kfz.234/3 were an off‑road vehicle — then it would be justified to give it 2 BR because of the gun, but here it’s just an anti‑aircraft gun that overheats and has a terrible ammunition capacity.
Just flank.
Enough to flank and shoot your MG or put a sneaky rally point.
Only on the Japanese spoon MG, Soviet one is obstructed but playable.
The physics change is noticeable, either you have to use your brain and drive on roads or infantry has no cover.
Me when a 30 hp engine cant climb a 89 degree rock. Even maps like Mountain Pass have flank routes to shoot unsuspecting infantry from the side.
As you wish
Completely unbalanced—I love it. It’s a yes from me.
Yeah, expectations such as being actually useful for example.
If you think with your head and look at things soberly, the expectations of the class are 0
I expect them to be useful.
But as if now I would argue they are worse than bikes saved for the Kubel because they have the same number of soldiers but the bike at least is smaller.
Like, what is the point of using them over bikes beyond the grenade box and their troll hitbox?
But why do they have grenade boxes, especially since they only give frags and not nuke packs?
-
… they drive better for starter.
off road too anyway. bikes are atrocious even if you have the designated rider as the driver. -
have more stability and reliability.
you take the smallest obstacle or hills, and the bike sometimes flips and loses all speed.
the car on the other hand does not share mobility issues. -
gun position
while bikes are okay and great at peaking buildings over the right side, you’re forced to engage most of the time from the right side.
while the car most of them have the gun in the middle, and above all, elevated. meaning you can shoot above most map objects and use them as cover. -
more nade spam which the trade off being ammo, but in both cases you can replace the driver for a radio operator.
-
have more specialists and troops.
-
crew is somewhat less exposed compared to the bike.
as in, the driver and rear soldier are very close.
so, it’s more so a replacement of bikes rather than an improvement.
but that’s a separate issue.
Not really
I think grenade boxes should give you the same grenades your soldier had equipped originally
Maybe bikes should be taken to BR1 instead?