wasting 10~20s time for once for whole team upto 20times, or wasting 20s~40s after each respawn…
Even if I dont care the rest of team’s time, I still want to save my time…
My only complaint here (also run an engi in every squad), is that a single rally is only good for a little while until the surprise wears off and the enemy adjusts their defense or hunts it down. Like as defense, the second I kill a guy twice within a short timeframe or see a squad coming from somewhere not a spawn, I go into rally hunting mode. I’m sure other map aware players do too. Just having another rally on the other side of the point (I rarely build directly in front, prefer left or right side) is enough to keep the enemy guessing, with the bonus of creating 2+ fronts of pressure and not choking out our spawns with everyone trying to drop on the 1 point. And makes it so if one spawn goes down, there is a backup.
So tired of being the only one with engi points while seeing the other team have 3-4.
i dont place spawn points in tunisia bcause im level 4 or so. in other campaigns i place them if thers not already a couple placed
Oh I know, I’m 1 rank away from getting the engi squad on both sides in Tunusia. Normally I wouldn’t rely on others for rallies, but until I hit rank 9 I have no choice.
9 levels is 2/3 days without premium if you go slow
Must depend on the campaign. Normandy maybe, I only hear crap about that one. In Moscow however axis players are far from being helpless. They are decent in Tunisia too to a degree, and even Berlin is less terribly in favour of Russia as it used to be…
If you use NA server for play axis in moscow you win 9 battle on 10 i you use EEU for play soviet you win 9 battle on 10 if you use EU 5/5 draw
Mmh perhaps that’s why. Still it confirms saying ALL axis players (or almost) are bad is a stupid extrapolation
Ok, so let me be more precise.
All axis players I play with are bad.
it’s always really satisfying building a rally and knowing you’re actively making a dent in the battle
Not only that, but the Tunisia theater brings something different. It seems here, the defending team got more time to prep than in other campaigns, at every points. Perhaps because there could be enemies in every windows, I don’t know.
But I really enjoy fortifying stuff, now when I’m too tired after work to be very competitive. The fortresses I do… wire. Wire everywhere! Sandbags, ammo crates on every story. Generally when I do this the team holds much, MUCH longer points. It’s only sad that it doesn’t earn that much xp, but it’s satisfying nonetheless.
problem is all the plane spam and that no one on axis seems to care about the tanks, since on many occasions the spawn or entrance to the cap has been rushed and effectively held down by brit tanks my detpacks seem to do nothing to. also every fight i do in axis seems to be landslide loss after landslide loss and i dont wanna do allies. on top of that my visibility is usually nill cause of outdated drivers or something. i kno. i kno, i need to l2p and/or git gud, but its a pain winning only every blue moon. it dosent help that the engineers and planes were swapped campaign levelwise