to separate things, i’ll give my personal feedback as a comment:
What i like:
event
rewards
not impossible tasks
new swords
somewhat, new content
What i don’t like:
different rewards
i’ll elaborate a bit better, the thing that i don’t like, is that the rewards are somewhat disconnected between each other. i would have liked perhaps a plane for other faction, or another different variation tank.
but hey, beggers can’t be choosers after all.
another automatic weapon squad for the russian in berlin.
i’m sorry, but for berlin balance, the last thing was needed, was another fully automatic squad.
being able to striclty buy challenges. this wouldn’t make things unique or special if everyone can just buy them… but it’s more of a personal opinion. i feel like overwhelmed from all those microtransactions.
what is not easy to understand:
for now, it’s somewhat clear. i just had issues with some translations, but it was on my end.
what I like:
very easy to complete the task, and the purchase price is also very cheap
what I don’t like:
some tasks are annoying me, like melee kills and 1st place in battle
what it’s not clear/easy to understand:
¯_(ツ)_/¯
Why do people like drama so much… There are 15 tasks. You need to complete 8 to get all rewards. You are free to skip any task you don’t like/unable to complete, so long as you complete 8 of them. Again, 8. Out of 15.
You sure it’s the devs who are not using the brain here, bud?
it does not need those kills in moscow. You need win in moscow but can get kills in any campaing just like bolt action kills could be done in every campaing
So… You need some familiarity with the game in order to get the reward. And this is bad? Not trying to be a dick here, but come on, bro.
Sure, right after I find that contract you and I signed where I volunteered to take part in this experiment of yours called: “ask a group of trolls to behave and expect them to”. Oh, wait, we never did.
Event that is not so messed up as Normandy celebration
Rewards are cool and so far do not seem to have ability to completely mess up the balance. (They are fun to have, but not required for your gameplay experience)
You only need to complete 8 out of 15 quests ( WTs operation S.U.F.F.E.R. is far less forgiving and fun… its devs should take inspiration in this one)
* What I don´t like:
There is a catch that still deserves nickname “operation S.U.F.F.ER.” Why on the earth we have to complete those quests one by one? This is unnecessary grindiness.
What is not easy to understand
Why you didn´t include task conditions in terms of how many kills/victories etc. are needed on the event webpage in advance? It is just a minor inconvenience tho.
It’s kind of confusing, an I right that now there are only two tasks, and once those two are done, we have to wait the timer out? Is that correct? Only two tasks can be completed right now?
What I like: Special events with opportunities to collect special rewards
What I don’t like: Heavy allied bias. Forget the fact that every player can play both sides; some people like to commit to one side or the other. 3 of the 5 unique rewards are allies only, and one of the remaining two is shared. Also, who really thinks the allies needed an improved tank to team up with their jumbo?