Yes, although it looks like a simple and plain cosplayer, or a Halloween child who only wears a white sheet and doesn’t dress up much.
But it can make others understand what it is playing/imitating.
Yes, although it looks like a simple and plain cosplayer, or a Halloween child who only wears a white sheet and doesn’t dress up much.
But it can make others understand what it is playing/imitating.
Here the simple fact of having background buildings, a river and a bridge makes the city much more connected to the imaginable larger world.
While also at least vaguely corresponding to the real positioning of Harbin in the real world.
Building an isolated settlement like this in late 19th century without waterway/railway could be a recipe for disaster:
True, even though the developers used the standard Russian buildings the entire model of a city just feels much more interesting, and its worth noting that above game takes place during Russian Revolution so Harbin would be even Bigger in 1945
Yeah, it does need a lot of work still sadly
The bar was set very high by Berlin, Stalingrad and Rzhev, in comparison:
Well its hard to turn it to Harbin despite being call since for the devs will be very hard to implement that the city is under Japanese occupation at the moment there must be unit unit 731 factory that should be semi demolished since Japan was trying to hid its war crimes. but a lot of buildings are missing:



















But yeah there is a lot its kind of mistake by the devs to try to represent the entire city on a single map.
The more I research Harbin the more interesting it gets
Just wish we at least got the basics: river, railway, main station.
And damn I love those cute Japanese Renault FT-17!
Wish we actually got Campaigns 2.0 with Chinese and Japanese armies, and battles over various Chinese cities.
Instead of Chinese market cash grab slop like those glorious partisans with Silenced PPSh, and HoRi vs Su-9 1946.
Well very few games focus on early war majority focus on late war sadly but the map requires a lot of work I mean the train station part is well nothing compared to the real one xD
I liked the 1920s picture where it literally said Харбин, not even in Chinese or Latin script lol

They could have barrowed from the Berlin map and separated the city in to 3 - 4 different maps:
outskirts with the shrine , train station, unit 731 location with the industrial area and city. You can make at least 4 maps from this city.
Its super unique and multicultural city.
If we talk about borrowing, I’m surprised no Orthodox Christian church has been borrowed from Moscow/Rzhev for Harbin so far.
Yeah very strange there is a lot of things they can take from other maps that will work.
Agreed, but we all know that its a skeleton dev team now. I actually wish I could help them with texture work if anything, even for free or some gold lol
As experienced graphic designer I would do wonders with existing buildings or uniforms.
Enlisted modders would completely change the situation even more, and all it would take is just a little request of help and cooperation
Oh, I hope the town isn’t just one long street… Because that’s what I see from the air…
I did some research about the “Harbin airport”:
The Harbin airport (aerodrome) seems to be Majiagou (马家沟), as it is also mentioned in Soviet memoirs.
It was located on the southeastern outskirt of Harbin.
1932

Built next to a pre-existing racecourse in the Japanese period (early 1930s) and converted into Harbin’s first airfield under the Manchukuo administration. During the 1930s–1940s it served as a local military–civil airfield used by Japanese forces and by Manchukuo authorities for liaison and troop air movements. In August 1945 Soviet airborne and air-landing groups seized the field during the Manchurian operation.
The picture above with the Soviet soldier seems to have been taken next to the building of the Harbin Branch of Manchuria Aviation Company at the Majiagou aerodrome.


Here is what the building looked like in 1950

Here is what the hangars looked like

And this was supposedly a “Lecture hall and engine workshop”

Entrance warning sign in Russian and Chinese (would be cool to replicate ingame)

Entrance motor road

1933

For reference, here is the building of the Changchun aerodrome (called Xinjing from 1932 to 1945), with similar architecture
I know it’s probably too much to ask, but I just really like history
It is. Also half of the town is not accessible in actual battles and the out of bounds areas of the town lack details and have lots of bugs like floating sidewalks, houses and ground texture inside some houses
The notice board reads as follows
Anyone who causes harm to, or endangers, the airfield shall be punishable by death, regardless of circumstances
By the Harbin Flying Squadron
有危害及飛行場者不論何皆處於死刑。 哈爾濱飛行隊
Battlefield random houses: basically emptied.
Enlisted random houses: everyone including those inaccessible or completely out of combat route in certain missions is unique through hand-placed different kinds of interior decoration and furniture with ethnic characteristics - masterpiece!
… wait, the post is about simplifications and limitations due to pre-gen hardware?
And on the overly simplified Harbin:
——————
It’s about the post office, so I am not going to show how many same 咖啡館 or 律師行 this random town has and located extremely close.
Edit: BTW, another two issues related to these signboards are that, every house in this random town is a 咖啡館 or 律師行 or 时装洋行, all commercial and no residential houses; and all these signboards are written in the same two fonts, indicating they are held by the same company?