The problem is a limited selection of squads at any given time. If I could pick out of ALL my squads then ok, possible. Essentially I’d have to have 2 more squads killed to cycle back to my AT squad again or hope my 1 AT gunner in a squad can get the tank with his 1 TNT pack
Use a rifleman with TNT, that is already in your current squad?
Dont take assaulter\gunner squad,what is problem?
Or take more riflemens,seriously,what is problem?!!
Sorry yes I had to think about what you meant lol so then everyone runs 9 man squads with FG42s and TNT? Wow problem solved
It’s a cancer that has to be dealt with. Sadly devs don’t have balls nor brain to do it.
So FG 42 for any soldier its other problem.
Just read all my topics.
So you see my issue…everyone is already using full squads of engineers and riflemen with FG42s/AVS36 so I dont see that as a solution
They are all one problem unfortunately. Hence my idea to simple limit TNT against tanks OR introduce a dedicated AT grenade that only hurts tanks. Some may have AT sure but many want to frag rooms like call of duty
Think in a bigger scale. Not as a magicall fix-all solution but rather as a step. One step on a lightyears long path called ballancing this game.
The first step is the limit of automatics to certain classes. That is a cancer I think everyone agrees on and affects all players
Angry banned till 31.12 madman noises.
Uh oh the German mains heard me say lock FG42 to classes
It’s nice to see a sane person!
I do believe TNT is a problem but not just against tanks. TNT is currently the do-all grenade that kills everything and that needs to change. There needs to be other options because its just like the automatic rifles. Current meta is FG42, TNT and ammo because you can now kill everything so why bother with other items? Rifleman are as good or better than assaulters at the moment
Here I agree.
Well I dont want to nerf tanks either, all Im saying tanks should not have LMG as we already have gunner squad and tanks dont need HE shells because engineer PAK has HE shells.
Im totally not trying to nerf tanks but just lock the weapons to specific squads.
Preferably, but the current situation is fine.
Well any given time I do get by far more exp as tanker than id get with single inf squad.
Then you have stupid enemy.
You got more exp as infantry,as tanker you got only more points.
Not for new players.New players at tanks - free exp.
This just absurd.
No i don’t believe assaulters or gunners need nerfing.
Also don’t call for a nerf of the explosion pack the devs will probably nerf the thing into the ground like they did with the shotgun. Every class should have an anti tank ability as tanks are pretty damn powerful.
Even though they are powerful there easy to kill and it should be kept that way
Well be less stupid then and infantry wont be so much of an issue.
Yeah, lets pretend tanks arent issue for new players as inf.
Pretty much exactly what your suggesting just vice versa.
It depends on which ones.PZ4 is a horror, ps2 is on the contrary fun.
The whole problem is in matchmaking.
Teach the bots to attack enemy tanks on their own and the tanks will become useless junk in the square.
Nope.Its not nerf tnt,its just nerf this two OP AP classes.I believe that spammers of mg\ppsh\mp should suffer.
In any case, I really liked it when the tank is not just a free experience.But soon after learning that a tank can be destroyed so easily, I stopped liking the infantry gameplay.