That would be nice. But i dont know about that. I think it saw combat at the end of 1942?
yes it is true but we should apply this rule also with the jumbo or mkb42h a bit of flexibility does not hurt, when it does not create powercreep
Su-76 would be nice too
If they do split it off into larger front campaigns, Moscow would probably be āEastern Front 1941-1943ā while Battle of Berlin would be āEastern Front 1944-1945ā. Thatās when the Soviets ended up pushing out of Russian lands into enemy lands, so that would probably be the best turning year.
stug vs su76? the idea teases me a lot, nice idea
The devs have already stated their intention to take that approach equipment-wise.
No word on if maps will be the same, but it wouldnāt be fer fetched
Stalingrad!!! Urraaaa!
Bis zur Letzten Patrrrroooone wird zurück geschossen
Maybe they gonna add them into Stalingrad.
I mean iirc the devs said no to KVs in Moscow.
My feedback says that we shouldnāt increase disbalance and make starter tanks useless. This armory race sucks at all as we get packs of useless guns and vehicles which could make gameplay more different. Iād agree on t-34 (40) with his weak turret and stug 3 with HEAT as a exception but kv and pz f2 are too overpowered for tanks and still too useless for fighting with infantry
I donāt think the addition of tanks to Moscow is a good idea with how AT guns work nowadays.
The germans couldnāt get anything historical beyond a Stug-3, which due to powercreeping would be a worse/turretless Pz.4 E, just like the LT-35 would be a worse LT-38 (Panzer 38 ingame).
Hungarians had tanks comparable to Pz 2 or early Pz 3, Slovaks had early Pz 3 equivalent, Italians had armored cars and something like a Pz 2, Romania is similarā¦
The soviets could get T-34s or KV-1s which did exist then, but Iām not sure I want to hear the complaints about 76mm guns tearing apart axis players.
The PTRS-41 is already a stretch to have in āMoscowā, although I guess it makes sense for balance since tanks seem to brush off the PTRD shots until a number of them accumulate (slow process).
The engineerās AT guns seem like a joke, to be honest. In theory, the soviet one at least, it can penetrate every tank from most angles, and thereās some spots to kill tanks: engine, ammo.
In practice, it seems like waiting half a minute for the engine to explode is not practical, and that ammo can only be hit from the sides on most tanks, only in very specific points.
And that on the Pz.4 E, several shots are required to explode the ammo because of the distribution of the ammunition casuses that less shrapnel hits them directly.
I want both of them! Itās best not to miss a vehicle
I think they can add all of those tanks in to the game, But first of all, we need some thing like this