I used my Mortar team to complete Battle Task. I noticed that I can kill freshly spawned soldiers around the Standard/Main spawn points. (Current map: Swamp of Reviers). I suprised, and I think its unfair at both sides at any map.
(Standard spwan point protection is active now, I know, but if that 10 sec expires, that Mortar HE shells still can cause serious losses around that area.) And also we know that main spawn point are behind the faded/dark zones so (edge of the map)…I think its need to be adjusted.
I think some immunity behind dark zones would be great to be added. Bomb, Tank and Infantry damages are also would not to cause damage behind that zone.
At the same time the spawning faction are also cannot hurt the attackers/spawn killers until they stay behind dark zones. (picture below)
I dont know…suddenly I didnt figured out better solution…what is you opinion about that?