Making Enlisted a Better Place №72

Nobody cares confirmed.

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Meanwhile, the IJA who went to Heilongjiang, somewhere in northeast China, for summer vacation with their shorts.

(Harbin is currently at -24°C/-75.2℉ BTW)

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Don’t lie, you heard the request for the repair of the SD KFZ 251/1, so I take my hat off to you and thank you, and I wish the entire enlisted team and all the players a happy holiday :saluting_face:

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you would have more luck talking to a wall

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Fix the T24’s sights. Whenever I ADS the whole sight is blocked. I don’t know how to describe it, but it happens like 50% of the time I deploy, and it affects all the T24s in my squad.

Well I could propose an idea simply as copy&paste and could really make Enlisted a better place:

Ignore the English words on it, shouldn’t crates like this have an item called “Anti-tank mine Ni-05” placed on it?

(It was actually also a thing that nobody cares since it did not appear on other later pacific maps.)

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Honestly, I would rather just have fixed perk points.

Assaulter I gets X perk point loadout, Assaulter II gets Y perk points. (also note: bring back assaulter I’s :P)

This would avoid confusion, Be more player friendly (no more having to run rng for max perks, etc) plus allows DF to add perk choices to presets themselves.

Hero Soldiers get their +20% XP to squad
Premium Squads Retain their +100% XP

No need to overcomplicate it IMO. Simpler may be better in this regard.

“Hint, hint, wink, wink, nudge, nudge” :wink:

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Boy would it be nice to be provided white camo for snowy terrains, instead of having to pay 250 gold for basic white camo. :smile: :+1:

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Just tried APCs both seem much better, although 251/9 still is a bit “clanky”, far better on turning, moving about TY :+1:

Wishing all the helpers, devs and CMs (yes mods too) a cracking Christmas New Year too! :santa::christmas_tree::tada:

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Neither
They have extra armor and once you destroy the tracks they fall off, it’s just not modelled in xray view

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Is there a way they could model it? It would solve the issue of people (Like me) thinking that it was not fixed

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Nice im happy about the sd.kfz251/1 fix and the type2a fix! Thanks for dev. Team and a happy new year for the Enlisted community and Devs i hope we all have good times in 2026 here and WT infantry im curious on that one​:v::sunglasses::clinking_glasses:

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We already had it back before the campaign merge came. Tanks in Tunisia campaign had desert camo by default, tanks in Moscow campaign were white. Then it was taken away.

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If it is true then it is good, and it will be me wrongly understanding this update. Tracks on vanilla M4A1 76 W do fall off and they were modeled in x-ray view.

However before I find a way to test it, there will still be questions like “Why”, “How” (and “Why not”):


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People don’t naturally think “it will work” due to the fact that switching camouflage did change the x-ray view of the tank.

… Especially when you have multiple sample before.

Edit:

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Apart from the x-ray, another reason that caused me to wonder is that, at least visually, the not-modeled armor ignores gunshots,

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while the modeled ones are not. When the tank self-destructed, the modeled tracks remained, but the not-modeled ones disappeared.

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The following words could be a bit off topic, perhaps we should discuss it in Missing vehicle camouflages - News or the original post, but the emotion of “why” in my heart is really strong:

Why make it into a camouflage with display issues instead of being a unique vehicle? The M4A1 is perhaps debatable, but the M14/41 surely has no balance problems that a unique vehicle may bring.

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It is a Summer camouflage, so it caused another problem related to the recent updated “Customize for campaigns”: Should I foolishly use dark green summer camouflage in winter or desert, or give up extra protection for logic and immersion? A unique vehicle that can switch camouflage won’t have problems with this aspect.

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Map Pool too Much Heilongjiang.Nearly 10 round USSR Play have 7-8 times is heilongjiang

Perhaps there haven’t been many German and American players in the recent days. There are a large number of players from the Soviet Union and Japan, which has led to a significant accumulation of the Heilongjiang map.

Okay, for anyone who has interests in this, the additional tracks on the Armored camouflage can did block enemy projectiles for 1 or 3 times, but no one could realize this before he managed to click into MEBP No. 72 and found our helper’s instruction:

As our helper said and the screenshot showed, the “x-ray view” that has no extra armor modeled also included the protection analysis feedback (the window in the upper right corner), and these armor even interfered with the display of penetration probability preview (the green/orange/red crosshair). Therefore, in the eyes of the opponent, the situation he encountered could perhaps be some kind of magic that dissolved the penetrating shells. (Isn’t this clearly affecting the balance?)


Well for kidding purpose I sometimes can’t even confirm their existence.

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But, they do not display in the tank status when you are driving the tank.

Overall, I really don’t see any logical reason it was presented as a camouflage instead of a unique vehicle.

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I hate to point out the fact that you can’t make squads worse AFTER we have PAID for them. I fully understand removing all negative point penalties, but you can’t remove perk points people have spent. When a consumer researches information to decide what they want to spend / invest money on, a company can’t change the rules AFTER the fact without reimbursement…that is why a bill of sale is a contract. It would be like buying a car and a month later a tech shows up to reclaim the steering wheel…car still technically works, just not the same…SHADY business practice guys!

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