Making Enlisted a Better Place №51

Have to ask because I can’t play right now:

Are soldiers’ animations when ADS aligned with the new camera position, or are all guns still aiming at neck level?

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After today’s update, you will need to dig at least 55~66 flat-bottomed foxholes in order to build a resurrection point. On the surface of the soil, you will need to dig about 8*8 or more.
In low-precision dynamic terrain mode, performing this action slightly improves the chances that the bottom of the dug pit can be used to successfully build a spawn pool.
However, in many cases, even if the bottom of the pit is visually flat and the space is wide enough, the spawning pool may not be allowed to be built, or the buildable area of the spawning pool may be very small (and will turn red at the slightest wiggle).
Such pits will still need to be sandbagged for protection.
Resurrection sites may be easier to build in craters caused by 200 kg ~ 1000 lb aerial bombs (may need to be adjusted with a shovel)
this test is PC

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I don’t read anything with more than 4 lines

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Same

Edit: I do read it, but I will stop at 4th line, not caring about rest.

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Nice, thanks

Could we also classify people on 30s timeout after suiciding their plane and blocking the rally queue for whole team, as a bug too someday

All that stuff is good and all but I think we should start using some of tommy stuff.

Big Action mod and no XP gain - English speaking section / Suggestions - Enlisted

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What I’m looking forward to more: a new mechanic to stop players who intentionally send two teams of infantry to their deaths and then play a whole game of fighters just to get the heads of the opposing kamikaze planes instead of stopping them from dropping bombs. Or even always hovering in the air waiting for 5 opposing airstrike planes.
They don’t care about winning, they don’t care about the ground, and they even have to propagandize to the uninformed masses how hard they worked to destroy countless enemy tankers, and that it was his 9 useless teammates that caused the defeat.

Tommy seeing other ppl advertising his mod:
image

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We need more propaganda for Tommy

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I think we still need to fix the “smokeless powder” and yet, the bipods…

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Done right now in a live game. Less than 20 hits on the ground.
Practice isn’t a good way to test this due to the different rules it has.

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Meantine the dev preparing the new update
826g8b

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The game is faster paced. There is a limit to the time it takes to build this project and the benefits and effects that can be gained from it.
In a current matchmaking battle, a fully leveled, armed-to-the-teeth player building such a project would result in the front line being breached more easily.
Compared to the foxhole resurrection point at the very beginning, the current state requires more sandbags for protection and is easier for the opponent to spot.
But, it was better than the previous period when that function was lost.
At least it’s good news that it’s now allowed to proceed with this project

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Any plan abput fix custom games replay with entities.blk?

How about next update?

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Best MEBP so far

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Bipods, much better in Big Action, can deploy on ground with no sandbags, or deploy on windowsills and or sandbags too.

Please give it a go, v709ex3bb33 latest see for your self :guardsman:

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You can do that in vanilla too, what’s the difference?

You cannot on vanilla, I mean without sandbag cover, all LMGs can be deployed on ground, I’ll have to do a quick video or go in customs look for b33 Big Action it is up now and with players… although says Lone Fighters, it is not… it is where Enlisted should be, it is End Game imho

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Oh, I guess you meant that you can build ones in prone position. Do I understand it right?

Because you can easily use bipods while in prone with LMG in vanilla. I have done that very often.

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Look at this, ignore other options…

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