#EnduringConfrontation #BigAction
#20vs20+# #40Players #Squads_Mode #Build_Car_By_Engineer
;It is recommended to set up 40 players! and at least 40 AI;
;Epic 20+v20+ invasion squads mode in BigMap In Volokolamsk position ;
I checked and it current version was never named or described as HA in the description.
But this may be a misunderstanding. In fact, it is recognized from another aspect that this mod has 1% more HA elements than the default mode.~
Completing the PersonalSpawnScore related setting function for Players Own Profile is one of the requested improvements not only me but many players I have seen.
And we also ask developers to allow players to grind experience and complete daily quests in mods and custom games.
As for how to gain experience, it should be designed based on rules to avoid the experience farm scenario you have been giving examples of.
In this way, any type of player, whether you like HA or historical atmosphere, you can participate in the main process of the game from the custom game rooms.
I think this would be another big improvement for custom games
and not sound rude or anything, but as someone who made 5 / 7 mods ready to be uploaded by hindered by technical aspects and limitations BECAUSE of custom matches, i would like to see once and for all an effing solutions. because it has been 2 years by now that i can’t upload shit and stuff remained the same.
i’m tired of waiting or being forced to make single player missions for some merely pve experience.
as much as it sounds bias, i genually want to improve customs not only for mods, but for vanilla too which you can check the post for more info.
and as much you and some others are interested in xps or spawn core, i would love to first have better customs and more options to it.
I make suggestions for improvements and am open to the future
The reason why many players do not play mods is that they cannot participate for the main part of their game experience progress through custom games or mod games.
Even if you allowed them to gain 0.01% experience (maybe 0.01% is too little, maybe a little more than 10%), or time-based experience, it would make a difference.
I think the developers can fix this problem.
If it were a little selfish, it would be acceptable for developers to select individual excellent modules and provide this privilege.
But I think a universal solution for all mods is more appropriate.
i understand alright. and would like to earn something from it.
but it won’t happen. and i understand thereasons why.
at the same time though, this would incentivize modders to make the best mods and might get featured in next events ( if… that’s gonna ever happen in the first place ).
because as time to time i play others mods, not to sound rude or antything, but must have performance issues, others are not so balanced, or interesting at all.
they sure can.
but it happens that they just decided to not because it goes against their own interest.
In this case, time is the most appropriate unit of measurement.
Just limit player grinding experience levels to the same rate.
After all, players spent 1 hour playing the mod and 1 hour playing the Tunisian Robot Farm campaign. This is almost equivalent to the commercial interests of developers
it does matter because you’d be able to cheese off some mods for experience.
and in order to prevent that, they removed the xps.
hence, the reason why we can’t earn.
and… surely you understand that mods do not really bring many money to devs. right?.
especially since in many ( just like yours ) some premium weapons/vehicles or others weapons/vehicles are available for almost everyone to pick without having it unlocked / payed for in the base game.
The minimap amplifies a certain feeling of boredom. Perhaps the main reason is the lack of cooperation between players.
In the default mode, it is particularly easy to turn into a one-sided battle or a PvE battle. Even if it is a sweaty battle, many players will not be willing to persist.
As compare
If there are many players in a large map, especially in a custom game with a persistent server system, players will constantly entering if someonve leave, making the game always full of players.
Because the map is so big, every player can do something in it and cooperate with each other. This gives me a certain sense of play.
And occasionally playing other special game modes (made by other players) is also refreshing in game experience.
9/10, i am still waiting for the abiltiy to add voice line and sound modding ability for the game like warthunder
(come on please you do not know what amount of content is already prepared by me )