Make the map preference system effective

Another potential solution is to have persistent servers similar to other games, where after the match ends players can opt to remain in the current server and vote for the next map, picking 1 option out of a pool of ~10 maps chosen at random. Whichever map has the most votes is loaded next.

oh hell yea this was some other common sense that gaijin doesnt fix with some hope on the next 2 years we are gonna have propper maps selection