it’s incredible how many bad takes one can have-
never cease to fully amaze.
but no.
none of that is remotely true.
cars do have their places much like bikes.
else would have been removed a long time ago.
if you can’t use them, that’s on you pal.
not the tools being given.
… there’s no such thing as team liability either in a sandbox lol.
unless you’re actively team killing.
4 Likes
Yeah, because that’s what happened to aircrafts with no CAS.
they are still in the game and kinda useful as dog fighters.
or, destroy APC from the skies.
2 Likes
Riders can take a variety of classes. They are incentivized to dismount and fight on the ground. Just like horse dragoons.
I think there’s nothing wrong with planes without ground weaponry. Sure having bombs or rockets are nice, but you can still fight planes and you can still strafe the ground.
I think they should add more
they are not, because the squad is too weak. Those classes are for exploiting flanks.
This design concept is both brilliant and highly practical.
There is an obvious coordination flaw in the current gameplay: many tank players adopt rigid tactics, merely staying far back to fire from a distance instead of coordinating with infantry to eliminate enemy emplacements, which severely hinders infantry advances.
Existing armored personnel carriers are mainly designed as mobile respawn points, whose core function is to offer secondary respawns for frontline infantry. They can only deliver sporadic fire support during assaults. To maximize respawn efficiency, these vehicles mostly have to stay stationary, making them unfit for sustained frontline suppression missions.
Hence, the game needs a dedicated mobile fire platform with superior durability. If a tank gets destroyed, our infantry will lose heavy armor cover at once and become vulnerable to enemy vehicles. In contrast, losing an anti-infantry gun vehicle bears little cost, as tanks will still be there to provide backup, so players do not need to hesitate to risk it.
In conclusion, adding a vehicle dedicated to accompanying infantry and providing consistent close-range fire support is completely necessary.
As for troop classes, I don’t think we need to add a new armed jeep unit—just assign this vehicle to the rider class instead. As for the armored fighting vehicle variant, its crew slot should remain exclusive to the armored vehicle driver.