Handguns doesn’t have BR. They’re unlocked by reaching certain milestone in the game. So they’re more similar to EP or mines than to TT weapons.
And even the most expensive handguns are still cheaper than mines, which I think costs 800 per piece.
Otherwise, I think the price of pistols is just about right. They’re more for completionists with resources to waste than for average player that’s in middle of grind anyway.
I know that. The more expensive ones (300 silver and above) can only be unlocked by researching Tier II, same as AP mines and impact grenades.
What were you saying again about “handguns don’t have a BR”?

And again, if handguns are BR I (technically), then why do some of the most iconic ones cost as much as a BR III weapon?


It’s not really directed to you, but more so to the developers of the game. So many bad decisions. . .
I guess I misremember it, weird.
Not exactly a good approach to compare them to primary weapons. Handguns are sort of add-ons. You’re buying them as a supplement to primary weapons. It’s not like you’re deciding between which weapon to buy first, primary or handgun.
So I don’t have a problem with them being more expensive. At least there’s something unique to throw money at. Which basically has no effect on the gameplay itself.
I’m definitely not a fan of making them even cheaper. Compared to their previous price of 3000. It’s absolutely fine now.
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Ouch. I just wish all handguns cost the same price, so if some cost 750 silver, all should. It at least doesn’t feel as much of a rip off buying iconic weapons then.
Very cool thanks for sharing Josephs Piano