VERY CREATIVE !!! Made me laugh, for real…
I work in the restaurant industry, I have odd hours so I play when I can, sometimes it’s at times when there’s a sparse population which I can tell affects my team/enemy team. I wasn’t thinking videos, I was more so thinking about bolt-action rifles having to go against full-auto spam, which would be literally worse than we have in Moscow rn based on the amount of automatic or semi-auto weapons there.
Grinding all the campaigns is irrelevant. Late war is Berlin, they only need that. Mid-war = Stalingrad and Early-war - Moscow. When they rework the progression they’d all be combined and linear.
Uh, yes? After the rework, the highest BR items will be at the end of the progression. Are you telling me that people in game do not prioritize the latest levels in the campaign tree now? There’s no Federov, PPsH, Mkb, T-34, Pz IV F2?
Most people played the meta (IE last levels in the campaign tree) because they were the last levels in the campaign tree, they were the most powerful. I highly doubt after the rework is in effect for a while, that this will somehow change with people going back in equipment to early or mid war stuff.
It’s ridiculous to assume that with them remaking a linear progression system to span across all campaigns, that within time, all the late-gear equipment would be played those who’ve played the longest?
Remember they did the weapon skins announcement as an April Fool’s Joke? How long until you think it becomes reality due to them making profit off of it by abandoning accuracy?
Maintain the squad presets as they are today. So for every army there will be a big pool with weapons and vehicles from all years of ww2 BUT there should be presets for every period of war, kinda how it is today with the campaigns.
For example:
- all weapons and vehicles should be tagged to match their years of service, ex: STG 44 should be tagged as “1944” or “late war” or whatever. This means the german army preset that corresponds with the “1944” or “late war” tag should be able to use STG 44. So the matchmaking should choose between army presets to match the time period of the map that is next to play.
Something like in the next sketch:
Sorry for my enlgish, i tried to explain this idea as best as i could.
EDIT
To be more precise we will have 3 squads presets as it follows:
Squad preset 1 “early war”:
-Assaulter squad only with “early war” equipment.
-Engineer squad only with “early war” equimpent.
-… x squad only with “early war” equipment.
So Squad preset 1 will be used only in Moscow maps.
Then we will have Squad preset 2 “mid war”:
-Assaulter squad only with “mid war” equipment.
-Engineer squad only with “mid war” equimpent.
-… x squad only with “mid war” equipment.
So Squad preset 2 will be used only in Stalingrad maps.
Then we will have Squad preset 3 “late war”:
-Assaulter squad only with “late war” equipment.
-Engineer squad only with “late war” equimpent.
-… x squad only with “late war” equipment.
So Squad preset 3 will be used only in Berlin maps.
And so on for each army and each period of war(early, mid, late)
And when the servers will matchmake and the next map will be a map from Berlin, the server will choose for all the players the Squad pereset 3 “late war”, if the next map will be from Moscow, the server will choose “early war” and so on.
I am waiting to see how this goes man,I’m not getting ahead of myself,I really enjoy Enlisted.
Seing is believing,and actually playing is the best test.
Since you guys created such a dope game,I’m waiting to see what you have next for us.
i dont like or dislike anything b4 I try it and I think thats the healthy way of thinking.
Looking fwd to experience the new stuff.
A proud only USSR player
Not to plug my writings, but seriously if I was a level designer who probably spent weeks and months recreating these 1940s cities down to buildings, street posters, toys and books, only for them to be downgraded to “Russia City” and “Germany City”, just so that kiddos can ride their Tigers wherever they please, I’d probably feel horrible.
Enlisted on their way to taking the Call of Duty Vanguard approach of Red vs Blue. If they really wish to abandon accuracy, we could really be expecting to see the Japanese in Normandy in a future update, or weapon skins, or cold war/modern weapons/vehicles in Moscow or Berlin.
just change servers. if it is middle of night you will get more player population if you simply switch server.
people are prioritizing late level weapons cause it is only effective counter vs other late level weapons so people are forced to play them if they want to win. and in campaigns there are still more people with low level weapons than with end campaign weapons. so overall lower BR weapons are more played.
btw i like other weapons like mp40, or pz 3 N but i am not playing them cause it is better to use stg44 or tiger with current meta if you want to win. i need carry potential and i cant have it if i take lower level weapon than opponent. basically meta is forcing me to play end game weapons.
there are many other people who simply enjoy playing bolties cause it gives unique feeling but are also forced to play meta. and this is not unique to this game. i have played WoWs and most populated and most fun tiers were mid tiers. there were even people who didnt even want to play past tier 3 cause they simply enjoyed early ships.
btw if i want to play most powerful weapons, i would not play ww2 game and i would say that lot of people would agree with me.
longest time playing doesnt equal skill. you would imagine that all people that currently have marshal rank with end game weapons are super skilled players? well i have seen so many of those marshal players end up in mid team or even in bottom of team rankings (no bots). simply they have too much time and they spam battles that they get to high ranks and end game weapons even with atrocious skill. and cause i dont play much i still dont even have rank before marshal even though i am constantly top1 or in top3. and only have 1 campaign fully grinded compared to 3-4 of theirs.
Also I remember this @Keofox lol
How did those numbers work out, now that we are heading towards scrapping the campaigns?
That’s what I said earlier. The end levels and the beginning levels will be the most populous. Everything in between is transitionary for players to improve to get to the end game.
I’m not saying that no one would go back to play older weapons, i’m saying that will still be the minority as there are casual players who just play to get to the end game and stay there, and there are people who like to min-max their gear.
No, of course it doesn’t equate to skill on a 1:1 ratio. Though it could be assumed that there are more skilled players at the end game, then there are in early game. There are always going to be braindead players at whatever level you participate on, though I think it’s safer to assume they are on the side where the players are new. They don’t know about the rallies, they don’t know how to use engineer structures well, they don’t know the routes you should take on the map, they may not stay on the point to prevent its cap.
In the current environment, perhaps we don’t have a minimum number of players. That said, you do encounter a few players + bots against 10 bots in match mode.
So, with the new mechanics, will the new matchmaking system consider increasing the minimum number of players for both players to be matched?
And will players who miss the initial deployment phase of a battle and are forced to join midway through the matchmaking system be given an extra bonus?
Will there be a new mechanism to compensate for the manpower wasted by the attacking side due to players dropping out?
Tank drifting skill 30sec cd
Please note: If the weighting factor does not take into account the soldier, this will cause the player to use a combination of 2nd rank Spitfire/2nd rank Demolition/ 4th rank Assault + low weighted weapons in order to slaughter in low weighted battles
@1942786
If I remember correctly, World of Tanks has collaborated with that anime. I am hoping very much that Enlisted will do a similar collaboration with “Girls and Panzer”.
It doesn’t have to be difficult, just replace only the voices of the tank soldiers with their cute voices, just like WoT did it.
The figure may remain that of a man, but they will never get out of their tanks in the middle of a match because…
BTW, my favorite in that anime is this Russian girl.
She is so cute, DF, please let us use her poster in our games.
Oh gosh no
me reading the comments:
What is going to happen to the matchmaking when I group with friends that play with low tech bolt and starter vehicle and I have full high tech STG44/tiger and so on ? Will we be against high level or low level ?
read that sentence word by word and see how stupid it sounds. i am flabbergasted at stupidity of that statement. game constantly matches stuarts vs tigers, but that isnt problem of MM? that is problem of player who didnt unlock end game gear?
seriously i havent read something stupider on this forum since… couple of weeks ago
what about other games like WT, WoT, WoWs that also have grind with late game vehicles and are much more successful than enlisted? why not match BR 10 with BR 1 tank in WT and say it is players fault that he didnt unlock the tank. that he needs incentive to grind. that he needs to grind for months till he gets t10 just so he can be incentivized to play.
we dont know that. they can easily put requirement that you need to grind 10x more battles than before.
only multiple grind and playerbase unification is addressed with new progression/campaign system. equipment based MM is needed cause otherwise you would get shermans in pacific.
SBMM is only good for competitive games. and even competitive games have casual modes that are all balanced on equipment (imagine that).
but it has succeeded. WT has BRMM, huge success, WoT has tier MM (same as BRMM) huge success, WoWs has tier system, huge success. other fps like CS, valorant, cod, fortnite, pubg etc. all didnt need BRMM cause they were all balanced with weapons. player could get any weapon ingame.
you are either playing on wrong campaigns or wrong servers. i regularly get marshals (even though it is lot less now with requirement change) and must say that most of them didnt impress me with their skill. just last battle that i played marshal got 30 kills with, 5 vehicles destroyed, 0 rally points built and 0 caps captured as attacker. so no they are not exception, exception are actually good marshals. i used to rage every time i saw marshal that didnt build rally points, but after seeing that it is constant i just stopped caring.
i dont have problem with more skilled people than me. i have problem when they are against me with end game weapon while i hold boltie.
and other choice is to have fun on newbies cause they cant hit back. diagnosis: skill issue
please get me the quote on that cause i saw in multiple places that they confirmed that they wont be there cause japan has too low tiered equipment to be matched against shermans and jumbos.
you are going to f**k them and they will be matched in high level battle. if you want to play with friends equip something at their level.
In fact why can’t we keep the different campaign but have a “queue for all campaign” ? I mean sometimes I just want to play Tunisia or another and the fact that each campaign is different is a great part of the thing that makes Enlisted cool. The old tanks in Tunisia are really differents from those of Normandy and as I love my tiger, I like to have old fashion tanks in others campaign too. Otherwise, each “endgame” are going to just encounter tiger2, IS2 and so on.
Why the matchmaking with the equipement ? Why not make a rating one ? I’ve a lot of good players with bolt action that are like in the middle of the campaign and I’ve seen a lot of really really bad players with full end campaign equipement