there are bugs from others players which are far older - 4 years and more
example 1: order your bots to stay in a building in the 2nd or 3rd floor … an enemy in the 1st floor throw a grenade from outside into the 1st floor. bots start yelling “grenade” and run down into the 1st floor getting killed by the grenade
→ players asked million times to fix that
example 2: for bots bushes don’t exists. they can see and kill us through tons of bushes. according to the DEVs that one got “fixed” this year. however still do that
example 3: order your bots to stay on a specific place behind cover. even if I am only 5-10m away 2-3 bots start running from the cover infront and straight into the enemy (most likely the engineer or the at-gunner)
Therefore, I have little faith in the statements of the CMs here when they tell us that “the developers are working through their list in order of priority” → pretty sure there is absolutely no such list by the developers. Otherwise, they wouldn’t have needed years to fix the broken dispersion values in the PPSH-41 box magazine.
Generally speaking, and this is directed to the forum community managers (@Ungorisz@MajorMcDonalds)
it’s not a problem if there were mistakes in past on your end / on DEVs end
please stop old bugs and stop making false statements!
instruct the developers to work with the bug list and to finally fix the long-standing bugs, in addition to the priority ones! Because the developers have demonstrably failed to do so (example: PPSH 41 box magazine: ignoring and not fixing broken dispersion values for years)
create a thread similiar to the maps balancing post ( SnowieW’s House of Maps - Suggestions / Maps - Enlisted — official forum) where the most important old bugs (gameplay bugs, visual bugs) can be posted, will be categorized and sent to the DEVs to fix them along the the daily “to-do” staff
When will the function of removing vehicle wreckage in the game be available for online use? I’m already tired of seeing the wreckage of vehicles blocking the windows and doors of the house tightly.Also, in certain terrains, the Sherman 105’s gun sight crosshairs would shake uncontrollably like Parkinson’s tremors. These are long-standing flaws that have persisted for a long time.
Alpha Testers do not “fix” bugs - but they make sure QA are aware of them so that programmers can fix them, discuss with them about bugs (including perhaps why some bugs can’t be fixed yet, or that something else is needed first, and so on), and so on.
How will we be notified about the results of the alpha tester application? Will it come through the email linked to my Gaijin account, or will it be a forum DM? Just want to make sure I don’t miss it.
That would have been done a lot earlier, when player numbers still had a much more lucrative percentage. Still: Real players would appreciate such, but it has NEVER been about happy players.
Yes, it uses the email tied to your Gaijin account, there will be a message there if successful. If we can’t get in contact with you there, we’ll try some other method like via the forum, Discord, etc.
fun fact, my mods/memoryLimit bug report got accepted 5 hours ago
You are just being impatient i suppose
And i am sorry at the Delete Mods Cache post, i wasn’t trying to argue with you, I didn’t know how i could deliver the correct in better ways, so i just went info dump without language decorations.
I hope i didn’t offend you, you are always a big help in the bug report forum by responding to reports quickly. Please just keep doing what you are doing, its the right thing to do
well to be totally fair to the devs, they did fix the bug with a few guns like the MAS-36 not playing the new firing sound when not in first person.
They are also slowly phasing out the looped gun shot sound tracks, starting with guns like the MG 42 last major update.
On the modding support side, they did respond to my report about them accidentally remove sound for the M4A1 gun, and fixed it in the very next build
I have no doubt about that, always looking for more BR3 and below guns to fill out squads, dont like having squads with mismatched ammo types unless for a reason (aka US engineers with a shotgun or etc).
That and Im annoyed, I only have 1 M93 from pre-merge, but its a fun weapon and I cant get more despite it used to being TT.
Alpha Testers can join some of the late-stage playtests with CMs/devs on new things before they go live to help source bugs and issues, but they also test things together (or alone) on the client they will have access to or on the live server now depending on where the bug is.