Join lost match - not just a loss, but a pointless one

Please do not have players join a battle in which, if defending, the first point is already captured or if attacking, they are down to 800 out of 1000 points. Those battles aren’t just losses, as there is a serious skill imbalance that puts the player into a position where they will get cut down without being able to contribute. A loss is one thing. A landslide loss is just a quick deserter x0.7 multiplier of absolute trash XP rather than a x1.0 multiplier for a drawn out and painful pointless minuscule amount of XP more than the deserter.

6 Likes

Victory conditions rework

far better solution than denying losing team reinforcements

1 Like

I’ve said it many times and I’m sure I’ll say it many more:
Defense needs to be rebalanced so they have an actual chance to defend objectives.

  • Defenders need to know in advance where all objectives will be so they have a chance to set up in advance. This way, even if you join a game that a point is down, you can back up and fortify a location to actually stop them at.

  • There needs to be a “regroup” period after each objective. Some time where the offense is not allowed to push up further and the defense is allowed to pull back and regroup on the next objective.
    Currently its very common for attackers to get to the next objective before the majority of defenders do due to no time in between and wonky spawns for defenders, plus no time to set up a rally point.

4 Likes

Forget it.

An angry kid will say “skill issue”.

Enlisted is a game if is balanced, in the next day they will lost half of players.

it would be very hard for attackers then