I think I did it in less games than even that lol.
My first match was with a 300% booster, I posted it on here when Stalingrad launched. I got 300+k of xp. I went from level 1 to 14 in one damn game. One.
I lost so much of my personal growth in Stalingrad by basically bypassing the grind and learning the weapons because of it.
I’m happy for them doing pacific this way instead of the paywall way. I think I’m going to enjoy it much more.
I got 70k exp for a winning match where I stabbed 7 people, died 7 times, and just sat around building a sandbag fort, very rewarding am I right. I was completely useless to the team outside of like 2 rallies
Tbh I feel like maybe a +50-75% perm “booster” would be a nice step, because having premium account feels like a perfect spot of time spent grinding for things.
In fact, many of my campaigns are level maxed out. but i think it’s no any value. it’s just repetitive mechanical work. yes Dark Souls are amazing. but if you keep repeating 10 times It also gets boring. the upgrade is not the most time-consuming but elite squad building will take the most time. i just want to reduce this time and enjoy new map.
I don’t think pre-order have anything that appeals to me without the quadruple XP. after all, most paid squads will be eliminated in the later stage
Then that’d be something on you, I find it amazing they didn’t include 4x exp this time since it really ruined a lot of the fun of Enlisted for me, having to use my unlocked equipment, enjoying the mid-tier things instead of speedrunning max level just to have nothing else but beating up people who didn’t/can’t pay for the pack
I think who get beating just because gaijin close some weapon for free player. if they open all weapon you still can’t against paying players it’s just skill issue. bro this game just kill AI, in the early stages of other campaigns we can just use bolt action rifle 、semi-automatic rifle or grenade get top three.
It may that paying players had a advantage in the previous week. but after a week there is actually no difference
yes,extra squad slots and discounted also important. I really don’t know what’s the use of this pre-order package. A squads that will be eliminated in the later stage?what the joke
On the plus side, the added engineer II makes such squads still useful even at high levels. You run a full assaulters squad AND you can build anything.
But my friend you know , in this game SMG is useless in most campaigns. It’s not even as good as a semi-automatic rifle at close quarters, because rifle or machine gun only needs one shot. In terms of practicality, this squad will be eliminated after having an M1 or Bar
For players who are new to this game i agree,If there are already many campaigns that are fully maxed out this process is just to be do same thing again. To be honest I can’t tell the difference between Mosin Nagant and 98K, and have fun. it all can kill someone long distance with one shot
Everyone has something they like、this is normal. but for me AVS, AVT, Fedorov,MP43,FG42,FG422,BAR and rifle grenade is my main weapon。Except for Thompson i will not use submachine gun. If in the upgrade process I would choose the rifle grenade
it would make the campaign less appealing to f2p players and it would end like the Stalingrad campaign if they would make the bonuses too op and give buyers a 4 times xp mulitplicator but I agree on making the preorder pack more worth its price with bonuses like a little xp boost and some extra crew slots even though it is already a well priced pack
i think 4 times xp is not the key, without locking the weapon f2p still can get all content in this campaign. in Stalingrad f2p cant use AVT or MKB, but these weapons is strongest weapon in the campaign. even f2p player invest time still can’t play fair with paying player, that is the key.