And what’s the point of this exaggeration?
Based on your posts I can make thing like:
[sarcazm]
SMGs have 12 dmg at all ranges
LMGs have 12 dmg at all ranges
BAs have 12 dmg at all ranges and full auto mode
Sounds like really nice, diverced gameplay.
[/sarcazm]
Every weapon has it’s effective range, expect for MGs we have now. They are good at all ranges and that’s wrong full stop.
You already have fighting chance, just not as big.
Again, it’s your fault if you take wrong tools for wrong job. Don’t expect the game to compensate for your mistakes.
As you probably know there are multiple assaulter squads.
Moreover, you can add assaulters to non assaulter squads.
Didnt you just whine how every class should have suitable use ? Why is assaulter capable to fight beyond its argued CQC range ?
Or are you just intrested to nerf troopers that are already relatively useless?
So just nerf the LMG’s but keep the others as they are ? Assaulters being capable to fight at all ranges? Troopers being borderline useless.
What a great and well thought idea good job.
With that logic you should be just fine by imagine LMG’s are bolt-actions.
Exactly, stop whining if u get rekt by LMG’s.
Yet this is the first time you mention it, making me wonder is your intention actually related in any form to realism or historical accuracy, currently it seems more or less your personal bias or pretty narrow view on “historical accuracy” what ever seems to suit your bias.
But I dont have to theres the FG doing just fine.
If theyr bad assaulters why does it bother you so much ? Are they shooting back now ? Not getting those ezmode squad wipes against bolt-actions ?
As it seems the so many other things that have absolutely nothing to do with historical accuracy doesnt bother you at all.
(I thought that we were talking about ballance right now. Well, changing the course of the discussion is one of the ways of how to not answer an argument I guess.)
It seems that you don’t get it so let me explain one more time:
MG should be nerfed because of ballance and comon sence
FG, M2, AVS should be limited because of historicall accuracy and ballance (if we limit FG because of HA we have to limit the other two because of ballance as they are “”“counterparts”"" and also make little sense).
See above.
Like what?
Jumbo? It was “adressed” by the devs so I have no power to do anything with it.
AI? It’s not connected to the setting and it’s stil developed (it’s beta version of the game). You may as well argue that soldiers didn’t have health bar so this game is not historically accurate. (Relinder: historical accuracy ≠ mili sim.)
You will probably find some inaccuracies, but I doubt they will be as big as the whole wehrmacht equipped with one of the rarest weapons of the war.
If you want a historicly accurate game, why do you want weak troopers? They made up the bulk of the fighting force and yes they got slaughtered, but noone is gona play something, if he just gets slaughtered. Artillery was the leading cause of death, yet everyone wanted it nerfed. I haven’t seen anyoune ask for 88s. Which was the gun that desroyed most american tanks. The 88s were the reason to even build the jumbo. Should I go on to explain to you why hitorical accuracy is not an argument in this game at all?
This will only lead to the point where noone has troopers in his squads or do you think people are gonna say no I want to loose for historical accuracy?
Trooper being capable to fight back in CQC was something you want to be nerfed due to historical accuracy so its relatively clear the balance doesnt bother you at all.
And yet again for obvious reason the other weapons just functions beyond theyr historical cabapilities are completely fine. Proves once more that your points are rather biased than actually wanting historical accuracy even less balance.
Excessive amount of SMG’s, doesnt seem to bother you OR the said SMG’s working by far better than they should, historical accuracy in mind.
Being conserned about the Trooper having FG but dont mind assaulters running around with SMG + BA combo. Not at all biased.
Yeah they made the LW “Realistic” you can go there if you so much want the realism.
If you charge CQC with bolt action rifle you are an idiot. Don’t expect the game to help you.
Like…
That’s only slight inaccuracy due to gameplay. There is a difference between “more comon weapons” and “rare weapons for everybody”.
It was adressed by other forum members and I agreed with them so I don’t see your point.
I made a post critisising dual weapons, so again bad argument.
I see that you can’t read my friend. Let me quote the picture you had in front of your eyes.
“The weaponry, soldier’s uniform, appearance and capabilities of the vehicles […] are in line with historical facts”
So in other words:
Yet in other words:
It’s meant to be realistic in terms of weapons, look etc, not mechanics (with exception of vehicles).
So your idea of balance is limit the trooper capabilities to sit at edge of map, because u like to get ezmode kills against BA’s.
No wonder no one takes you seriously.
Trooper can use the MG42 or Stg44 for all I care, they were more common. If thats actually what bothers you.
Slight ? PPD amongst USSR troops was about common as FG on wehrmacht. Doesnt seem to bother you.
PPD / PPSH being technically full auto sniper rifles even theyr accuracy by even USSR was considered “adequate”.
Yet they aint. And if that Mil-sim was the direction devs are intending, the game would have been that from the start. So your argument of this game being “Mil-sim” is absolutely ridiculous.
And if you really are intrested of Mil-Sim realism, you wouldnt have spent so much time to whine over the historical accuracy of the game. You would have played actual mil-sims and not waste your time on this.
Or if thats the case, How you said it ? Retarded as rushing to cqc with bolt-action ?
Nah im very happy with this new Cod / BF variant. You dont seem to be so perhaps you should try your mil-sims
Yeah, 0.2% of entire USSR army had PPD and 0.05% of germans had FG. So yeah, both can be considered nonexistent.
So you actually think that devs first make arcade game to atract people and suddenly turn it into a mil-sim game that no one plays?
That sir makes shit ton of sense.
I wonder how the LW is doing as it most likely was turned into such shitfest due to realism requests.
Bots everywhere last time I heard.
Yeah, thats a significant amount of all players on the game. Not.
So for you if something is 4 times as comon it’s almost the same? I wonder how your finances look with that approach.
You still don’t listen to my argument. Instead you made up your own and sitck to it like a madman. Is that because you run out of real arguments?
Let’s make a deal, next time you write about mili sim (that you made up), I’ll consider I won.
So show me how big is support for your cause, smartypants. So far I can see you, one guy that left and maybe 2 other guys from other discusions. Overall max 10 (while being generous), it’s still almost 1/3 of mine.
See you are not intrssdted in a disscussion. You just want the version of the game you have in your head and will not compromise under any sircumstace so arguing with you is a waste of time. The likes by the way are in total so could be 28 likes from you alone.
I have been discussing this topic a lot, and you know what? My opponents in most cases start making up arguments or start personal attacks or stick to one argument that I debunked 3 times already.
I am interested in discussion but my opponents lack arguments or have mental breakdown in the process.
Yeah, sure, I have no better way of spending my money than buying likes on the enlisted forum to convince 10 guys.
Also you can check profiles of those people and their history of posts. So no, they aren’t my subaccounts.