Instead of nerfing select fire rifles/ assault rifles (FG42 and equivalents)

BAR?

I don’t understand your idea of “real equivalent”. There is no equivalent for PPD, MG42 etc and somehow the game functions quite good.
All I want is to limit full auto weapons to certain classes.

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:joy: seems you only read what you want,

if it was for me i would lock fg for FS units only,

what this thread is about and what i mean is in future WHEN stg is added or similar weapons they should not be allowed to be automatic for normal units.

And full auto versions should only be allowed to assaulters.

I have been playing mostly allies normandy lately so wheraboo my ass Its always funny when ppl like you jump on a thread to just bash german side but anyway. Enjoy getting blasted by a full auto fg42 :slight_smile:

And they basicly put it back as a golden order weapon. The only thing they changed is the gunmodel to a Gewehr 43 in Berlin.

To what classes ?
FG in gunner class wouldnt make sense as its by far inferior to other LMG’s. Same goes with M2 that would make even less sense in gunner class and AVS.
So should the other LMG’s get nerfed heavily to make FG viable option for gunner or should the FG get massive buff to be viable option as gunner ?

In assaulter class its more versatile than SMG’s, but lacks the ammo to be sufficient in assaulter tasks.
If it could replace the bolt-action in dual wield option the crying over OP dual wield would remain.
So what then ? Nerf the FG even further or nerf them already rather bad SMG’s to “balance” the german FG + SMG load out ?

M2 in assaulter class would be technically be the jack of all trades but it still inferior to SMG + Bolt-action combo, so it would technically be useless.

AVS as assaulter, cant really think of single reason why would anyone switch theyr PPD / PPSh doomsday cannon to AVS ? Perhaps if the AVS could replace the bolt-action as secondary weapon but that leads to question is that OP af.

wait I saw an OBT video and this game had MP/43 as well, so could we expect two prototypes for Normandy and StG44 for Berlin?

AVS, M2 and Stg should be all in the assaulter class in my opinion. They would be jack of all trades but master of none (ideally). Typical trade off: versatility vs effectiveness.
So they would be still usefull but only if you know how to use them. They would be inferior to BA+SMG as you wrote but they would give you option to have a backpack so it’s a trade off.

FG should be for the Gunner class as “axis BAR”. And you would use it over for example MG34 because of this:

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So it would nerf germany little further without anything in exchange.

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no clue.

that might be correct.

as in normandy, we had the Mkb 42 ( leaked while the one in the photo, is the MP43/1 ):
immagine

immagine

which, seems to have three versions of it:
immagine

than, there’s also the MP 43/1
immagine

and lastly, mp 44 and 45:
immagine

well yes, that makes sense, because stg 44 real name (to the beginning of the production) was mp 43

later while near of the end of the war it was called StG 44 (StG for “Sturmgewehr” = assault rifle)

pretty much.

they also had a devblog for normandy that reveals m9 bazooka, strumpistole, mk43(h) and m1928 “tommy gun” with drum mag

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Germany has good MGs right now so nerfing them is nerfing germany. So add weapons that are good but aren’t MGs.
In my opinion if nefring one type of weapon is a nerf of entire faction then something is not right with the game ballance.

Exactly, and I highly doubt a Stg44 would be the one to balance the matter.

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Well, we may try. It won’t be worse idea than giving FG to everybody I guess.

Both automatic guns, for some unknown reason apparently the automatics are breaking the game, perhaps because they kill people.
So switching another automatic to another automatic doesnt exactly make sense.

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I’m not talking about switching them. I just wanted to “justyfy” adding Stg as devs already made stupid decisions (such as FG for everybody) anyway.

It’s not the problem of the weapons themselves, it’s the problem of historical accuracy (and also other things).

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Historical accuracy ? Like the current AI so horrible that it gives impression WW2 was faught by mentally challenged so it feels bit weird that its the guns that breaks the “historical accuracy”

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So add M16 to the game, it isn’t historical game so why not? Or better, lasers!

Bots are being improved all the time and they are the main distinction of the game so I don’t get your point.

tbh I dont mind, this games historical accuracy starts & stops at guns names, perhaps models.

For some odd reason I see the same people whining over guns but not for the rather massive issues that technically renders any historical accuracy argument pointless.

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Sure, many things aren’t accurate, but why accept it instead of making them accurate? I don’t understand why.
It’s like “I cut my finger so I’ll cut off my whole hand, it’s damaged anyway”.