Improve the “new” player experience

How long has it been since you’ve played the tutorial? It’s… pretty bad. Doesn’t teach anything about the stuff between games, and doesn’t really teach much in general beyond basic fps controls. Certainly doesn’t teach stuff like “How to deal with flak” or “How to kill a tank”, or “How to respond to artillery”.

You can make all the assumptions about why new players struggle you want, but the game isn’t really giving information that it probably should.

I’ll write it again…

“Here’s a bunch of videos” is an awful way to to a tutorial, and is basically a copout. Interactive stuff is much, much better.

Yea the tutorial is bad :smiley:

Press W
Press W + L shift
Press CTRL
Press Z
Press 5
Press Mouse 1
Press Mouse 2
Press Mouse 1

Annnnnnd your overqualified!

Is it?

Most new players never do “interactive” learning practices. Too boring, they say.

Plus, we ALREADY have silver achievements that serve just that purpose…

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I find small videos quite good. They explain easily.

Like take this example BF1 with grenades they show you them blowing up a guy or a tank

In Dying Light 2 they show the different parkour moves you can unlock, showing where you can use them

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For the ui stuff, and some basic things like “Here’s how grenades work against tanks”, they probably shouldn’t have a choice, not going to lie.

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Exactly.

Labeled clearly, like:

  • rally points (how to set them right and why)
  • reloading (time your reloading, watch ammo count)
  • bipods use (why it’s smart taking the time to set it up without rushing)
  • sniping (you can use the hold your breath key!)

Etc.

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no its not, all the stuff you just listed is extremely straight forward

its not that people don’t know, they just don’t care enough to think, or are too stupid to

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Do you want the game to have a decent player base, or not? Also, I know some plenty intelligent people who none the less struggle at times with ui, or just don’t end up clicking through all the menus because there’s more stuff than they can process at once upfront, and then they forget to go back and check. The game’s onboarding experience is pretty damn rough, and I think the investment to make it a bit better would be worth it.

being taught step by step how everything works isn’t going to turn anyone into a decent player. why can’t we just let people figure out nuances of games on their own anymore? why does everyone want to be spoon fed solutions? if you need tutorials to figure out a game as simple as enlisted you should stick to candy crush

I hoped the engineer tutorial would boost the amount of people puting rally points.

What a fool I was.

Maybe I’ve become grumpy but I don’t think another tutorial will help.
I start the game with academia system and I understood shit about it.
Now you just spend currency to upgrade troops… and everything is simple.

You will figure it out.
If you just wonder “what this currency is used for” you understand everything.

imagine if we did this for things in real life.

‘move your legs forward to walk! you can do it in reverse to go backwards too!’
‘inhale to breathe! exhale so you can take another breath! if you don’t do this you’ll die but luckily your body does it automatically because according to this thread some people probably are so stupid they’d forget to breathe!’
‘walk up the stairs to go upstairs!’

etc, you get my point

But we do. Have you ever played any organized team sports? Did they familiarize you with the equipment, positions and conditions for scoring before you played? Did they just kick you out onto the field and let you figure it out?

That’s what I think Conscript_Joe and RazorFeather are trying to say. And I agree with them both in that regard.

A practice match or some kind of interactive battle that prompted squad changes, rally point building, etc. would be a great boon to the new player.

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there’s a difference between telling people things like how game modes work and telling people how holding your breath while aiming, or how to reload in an fps works

Again:
But we do!!!

Have you ever raised a child from baby, to toddler, to kid? :wink:

really good point actually as apparently, this is an accurate description of the average enlisted player

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Yes, it’s sadly my concern. The game itself isn’t difficult to learn, there’s already tutorial practice and all the achievements giving silver (and even 1 gold order)

… But most players are either too lazy, too stupid or too eager to do them and jump in the fray immediately.

Then when they get stomped, they cry about it, request weapons nerfs/restrictions and other matchmaking silliness…

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If this were true, I wouldn’t have a youtube channel lol

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I’d vote for the last. Too eager.
People want instant gratification or over simplification at times in games. Its what almost killed many long standing old game genres, but luckily some studios still carry those torches, to which I am grateful.

Time and again I watch friends jump into games and jump back out without doing the work.

It took me 200 drops I believe in PubG back in the day, before I won my first. I put in the work.
Same as I did here.

Some guides I think will help. What form they take is another thing all together.
Till then I’ll keep streaming in hopes that what I do helps someone, somewhere.

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