@Myrm1don just post your IL videos here once you log in. It’s explaining enough.
Oh yes. definitely 37mm doesn’t have HE.
However, the aircraft is not only equipped with 37mm.
It is equipped with 2 x 30mm Mk.108 at the same loadout.
That’s why the infantry killing power is still better than IL2.
Naturally, all the shells in Mk108 are HE.
Yeah, some of the things I’m looking forward to that have been forwarded are; Semi auto dispersion fixed, M1 para buffs, Flamethrower buffs, TT lewis, Orița’s RPM being increased to 600, M1 carbine and VG1-5 ROF buff, the ability to sell apperance + name change orders, Bf 109 g10 and 14 get bombs, Breda Mod 38 machine gun reload faster, Event hammers getting some kind of buff, the Meteor nerf, and the Charlton buff. Quite a bit of forwarded indeed.
Of course, some are only forwarded and not confirmed, but there are still quite a few that have been confirmed and the game is getting healthier.
But I’m looking forward to Orita’s buff, but I’m a little worried.
The problem with Orita is not because it’s a gun, but because it’s a supergenome soldier who uses it are problem.
Some of those seem like they’re quite likely to be forwarded at least, any would be good, but with the large amount forwarded recently there should be some good changes.
What? I have this squad but I can’t remember much about them, do they have crazy perks or something?
Yes
Very Fastest Soldier ever (It is faster than Radioman 2.) (Sprint and Run 2, and Sword Required)
If the BR2 deck doesn’t have that squad, try putting it in and using it.
It had a really crazy performance.
Literally every STUG
I’m lookin forward to another update download icon on me screen and the cold shudder that makes me tingle with dread as i think what has been nerded now. Let me guess, bonuses now down to 10% cap? Discount voucher for nail salon delayed again? Xxx
As requested. IL 2s every bit as devastating as the bf 110 g-2. 110 Also better self defence against planes and and ground fire… crazy armored.
The combined ordnance on these aircraft cover more area than the german rockets (despite how big they are)…so landing it in the same spot would yield similar results
G-2 leans heavily into anti anti infantry, IL 2s have an answer for everything.
USSR best TT air force all round up to BR 3 by far, not much going on in BR 4 (USSR or Axis), BR 5 is no slouch either
IL 2 37 a bit more specialised in anti tank, but my god does it eat them for breakfast
(Also yes the german 37mm has HVAP (no HE filler) so it can pen tanks. But has much harder targets/angles to pen than USSR…
Gasp!
Does it mean…that Bf110G2 is NOT stronger than br3 Soviets (or allies event) CAS?
Who would’ve thought!!!
Are you making shit up or have you actually played with the plane? Because that cannon has been bugged for longer than it had been working ingame.
I do love that semi autos are getting some love, and prone bipods
hoping the aircraft fuel reduction that was forwarded gets approved aswell
I’ve actually used it
I used it in Normandy before the merge, and I also used it when it was BR3 after the merge. (After it was changed to BR4, I didn’t use it because no reason to use.)
But for sure, when I used it, there were a lot of cases where I caught a tank with 37mm, and the penetration was up to 108mm in the first place, so it’s not difficult to penetrate because it shoots the ceiling.
Honestly a lot of people have a lot of difficulty destroy a tank with GE’s rockets.
But honestly, I don’t think it’s that difficult as long skilled.
Of course it’s very hard to get there.
I’m still Fw 190 A-8 with a 60 ~ 80% chance of tank destruction in BR3.
But it’s not easy.
Even the community in my country says it’s hard to use it.
But based on the optimal altitude and optimal angle of the plane, the speed and mass of the rocket, the drop, and the location of the rocket (it’s more important than think to recognize the location of the rocket).
That’s what I did.
In the case of 37mm, it is easier than a rocket because it has only the optimal altitude and optimal angle.
Of course, it’s not easy to get there because of the speed.
It’s not an plane that has at least the performance of P-47D-28.
But honestly, I told people in my country players, but German rockets are difficult if don’t have some talent because practice is important, but have to calculate them all with senses on the spot. (have to fit the ceiling or the armor in a weak direction with the rocket.)
I sometimes fail, too.
But certainly for me, the tank’s probability of destruction is similar to that of IL-2M3, but the reason I appreciate the Bf 110G-2 more than the IL-2M3 is that the plane itself performs significantly better.
If don’t get any damage, the G-2 will stay at an altitude of 1000 or higher until the end of the game, but the IL-2M3 is too much to maintain even 700.
The performance were so great.
The reason i Dont rate the extra performance is that doesnt translate into anything really. What you get for that extra performance is just a smoother ride…The BF 110 is still a free lunch for Any fighter and most attackers (inlcuding the IL 2S)…also it is a small calibre round away from an oil radiator leak that kills your engine. (or a tail gunner that rips you in half
)
The ILS while having very poor vision and requiring strict energy management, Can Pull a high speed turn on a dime (wildcard), which will give you the oppurtunity to slap most planes (including fighters) in a single turn fight. If you miss your shot or turn too much. then you will be a brick, but most of the time the jobs been done, and you reset at will.
The rockets are basically noob tubes for infantry farming. They do require competency to kill tanks reliably.
Rockets do mess up tanks when you can aim them well. But no more than the bombs on the IL 2 (and a bomb landing in the same place as a rocket will kill just as much infantry too)
In the End, These planes are as destructive as each other, with minor differences in their specialities. Apart from Vision, the IL 2 just has better features all round
They should be same BR IMO
Yes, that’s right.
So that’s where the value changes.
So to be honest, if I had the skill to hunt tanks with rockets, I would appreciate it more than IL-2M3.
Because, unlike bombs, rockets can be instant kills, so unless the bombs are incredibly big, the outstanding tank player sometimes do evasive maneuvers before they explode. (can avoid at maximum 100kg.)
And I always evaluate airplanes, and I don’t just evaluate them by loadout.
It also checks the performance of the plane unconditionally.
From there, the maximum peak of IL-2M3 and the maximum peak of G-2 are split.
I don’t think about the lowest and average when I do the evaluation.
I’m only evaluate it as a maximum point.
That’s the only answer if want to be the best at the game. (I think so)
I only play towards the high point.
Of course, that’s not really easy.
That’s why mistakes and failures sometimes come out.
But considering the low point and average considering the difficulty, it might be in BR3.
But at the maximum point, I think BR4 is correct.
Soviet aircraft are great to counter this because they often carry so many bombs. you can carpet in front and behind the tank. no where to go
When I evaluate a plane, I dont only evaluate the plane itself, I evalutate its oponent. And what I can and cant do personally in each plane (also in versus scenarios)
So Im saying they are equal. IF GF110 g2 truly belongs at BR 4…then so does the IL 2 M. And th IL-2 1942 belongs at BR 3
But there’s something I mentioned.
It’s the performance of the plane itself.
The IL series performance is not good.
That’s the biggest factor.
Well, none of BR5’s high-performance attackers have been made by the USSR themselves, so need a Landless from the US.
Theres flight perfomance, and then there is effectiveness. You dont get points for flying around nice. What makes something perform good, is the devastaion is can cause (in the air and on the ground), and the ability to sustain that damage with reliability. IL 2 comes out at least as good in this, if not better is the point.
Well, can’t just think that way.
This is because the performance of the plane is necessary for better positioning, and the better the performance, the narrower the routine interval between attack and dissemination, which also affects the number of attacks within the entire time period.
As I said before, I tend to keep using it as long as I don’t get damaged.
That’s why also need to think about the attack count within the entire time.
The performance of the plane is involved in this.
Unintended words may be added because used a translator.
I’m sorry about this.