Ideas about some change

So. here is some idea about how to change radio guys. 1. take their radio equipment from backpack to landmine slot and have different kinds of radio that have a single ability. Like short range radio for mortar fire, medium range radio and observation tool set for artillary and large radio for bomber. 2. add various and upgrades equipments to buff the support. Like tools that allow bombers to choose direction of getting in or allow player to fly as the leading plane in the bomber squad, tools that narrow or expand the artillary circle. These tools can go into the binoculars slot.

I don’t think we need different types of radio backpacks because that over complicates things. And I don’t think the “tools” bit is necessary

Merely they should add more Radio call ins

2 Likes
  1. NO. For some reason people have a hard time understanding balancing, but to make things easy:
    The backpack slot has extreme utility, and is often the reason why characters with extremely powerful abilities are not given the option of BOTH that thing and a backpack. If they had both, that would be literally the only characters ever taken.

As far as larger/ different types of radio bags… its not needed. Don’t make things unnecessarily complicated.

  1. As far as the bombers go, I could get behind being able to choose a direction.

As far as giving more power to standard artillery, I will have to say NO. They are already overused to the point where nothing at all can be done in that area, as there really are no counters.

For more refined targeting, and to also to the point of balancing, I direct your attention here:

Which would allow for much more accurate targeting, but require more from the player than just hiding in a bunker playing a point, click, and wait game like what Radio Operators currently do.