I want to create a Well-Balanced Squad for Military Units that already exist in Enlisted, historically of course

But unlike the Ofenrohr, it actually makes sense on why it is every where.

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It is not. It would be different model, not just reskin. There are plenty of differences between the pictures you just shared.

Yeah, but they’re minor differences, so it shouldn’t be too much work to make it.

No, they’re not minor.

As opposed to @Adamnpee, who’ll just point to “they look slightly different” as proof of their difference, allow me to explain why they couldn’t just take the stats and animations straight from the BA5, mechanicly speaking. @Master_Snail @Spiderkingthe10-live


Firstly, the Walther gun operates on a toggle-lock system (multiple movable parts connected by one or several joints that fold during operation, think of how the Luger pistol or Hei rifles breaks up on top, this is just happening inside of the gun in this case), the entire upper assembly recoils backwards during firing to allow the gun to do this (the barrel and the top part of the bolt-area all move backwards with the force of recoil). The gun would have to be animated in a way that shows this function (even if this backwards motion is very very brief, almost impossible to see by the naked eye).

Additionally, the operation is handled by a lever at the back that you force down (rather than a short bolt-handle on the BA5 that you bull back), nessesitating yet another new animation.

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Furthermore, the tubular magazine is not readily available underneath the gun, as on the BA5, you actually have to pull back a catch on the side to expose it, to allow to reload anything but single cartridges at a time. So, the reloading animation would have to be different as well.


In short, this gun would require significant amount of animation work (both for the gun and the soldier) to work properly, it is not a inherent copy of the BA5 (people, even at the time, want to avoid pattent infringement after all). Hope this was more informative explenation. :smiling_face:

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Why’d I get pinged?

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Ah, my bad, I meant to tag @Spiderkingthe10-live.

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I figured the firing system was different but I didn’t realise the barrel actually moved. It’s strange considering that’s what most handguns do, and they’re a much smaller calibre and barrel.

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I just want to be able to have a squad leader in my rifle squads that has an SMG without having to sacrifice my machine gunner.

I feel like they could increase the number of men in the rifle squad to 10 and allow you to have 1 more specialist (An assaulter being one of the options you can choose for this new 10th man).

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The Walther AS is quite the unique shotgun, design wise at least, it might well be the only one sporting that perticular system (I don’t recal any other similar toggle-lock shotguns).

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Because we were talking about ingame model, that was the point. :man_shrugging:

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Dang. German Browning auto lore goes crazy