You must be playing a different game. Both these sentences are blatant hyperbole, and flat out false. “Great AT capabilities” ladies and gents. Great AT. Hahaha.
That is a big if. Lmao.
You must be playing a different game. Both these sentences are blatant hyperbole, and flat out false. “Great AT capabilities” ladies and gents. Great AT. Hahaha.
That is a big if. Lmao.
i know but it’s a hell of a lot better than jumbo’s solid shot both in pentation and damage department
I do not care I need 2 shots to take out a PZ IV. It cannot do anything to me if I slightly move between reloads to make my gun immune to damage, or marginally angle my tank to make it my gun port immune to penetration. And, despite the silliness of people recommending flanking. With an iq marginally above room temperature, I have absolutely no issue preventing any such attempts.
Pumas die in one HE shot to the wheels.
PZ IIIs die in one AP shot to the turret ring, or two shots, if the shot does not go straight through the middle.
And I won’t be parking in places where I cannot clearly see my flanks. In fact, after the recent bomb nerfs, I always park completely in the open. I am immune to bombs as well. All I have to do is slightly move away from the bomb icons only if the bombs are right on top of me, just push the button to move forward or backwards. And i have 2 seconds to do so, and it is enough to avoid any damage. 100% guaranteed.
But 90% of the time, bombs do not fall close enough to deal any kind damage, anyway, and I do not need to worry about them.
The jumbo is my favorite bronze order printing machine. If I am not getting at least of 10 orders (5 each) every invasion game, I am doing something wrong. Usually it is 11-14 orders, though. Unlike before, I am no longer worried about good players in the opposite team. They cannot counter me with anything anymore since the bombs are completely useless against anyone willing to hit a key once they see the bomb icon (either prone for infantry or move forward/backward in a tank). For one second. That is all it takes to be immune to bombs.
then what’s the relevance between your understanding for “balance” and my statement i dont even know what you was referring to
was responding to this
holy fkc dude, you took metaphor literally as it is and saying Pz4H is better than jumbo, lmao brooo, i knew i explained this once before to you but your chicken memory cant just store aint it
can Pz4H penetrate jumbo frontally? no
can jumbo penetrate Pz4H frontally? yes
conclusion: Pz4H firepower is objectively stronger than jumbo but practically still cant kill jumbo frontally while jumbo firepower is weaker but practically still enough to penetrate jumbo therefore Practically Jumbo has stronger armor and stronger firepower thus jumbo is stronger which mean putting Pz4H and jumbo on same level is unbalanced
even the guy who use jumbo disagree with you
my goodness
if you dont know what is that then i’ll tell you
that’s the argument allies use whenever someone stated that sturmpistole and Pz4H vs Jumbo isnt balanced, so they will throw some thing with that logic to them same like “just flank it”
i remember when a pasta guy (he’s reading this thread btw) stating that Sturmpistole is balanced because he killed a jumbo with it once (?) in very specific condition and situation while when using PIAT people dont have to be in that specific condition and situation they can just head-on with it and still can kill it thus it is unbalanced, the struggle arent equal. but he keep insisting both is equal because of that possibility “if both can do it then it’s balanced” thus i created Leopard vs BT-5 logic, both still can kill each other but doesnt mean it’s balanced because both has different struggle in killing each other
basically i used their own spell against them
ooo ok got it. i didnt know thats what u meant, esp since i started playing this game within the month
Yes but Barely since jumbo’s shell has only 92mm of penetration at point blank while ph4 has 80mm of frontal hull armor so it you failed to that then it’s not my damn fault
im not sure what you trying to say but
you just justified “jumbo is unbalanced”
good for you, you are enlightened
I’m saying that jumbos shell can barely make it through p4h’s armor… since it only has 92mm of penetration, so angling your armor will make your chance of survival goes up so the only thing needing to be done for the pz4H, and maybe 4J, is to give it track armor on the hull
so 80mm - 92mm = 12mm of possible penetration
and do you know what’s the answer for
jumbo armor - pz4H penetration = ?
Oh I know that it can’t go through jumbo frontal which is why I want track armor to be added on panzer 4s since that plus angling on the move will make the jumbo’s life a hell of a lot harder
nah, tiger is better option
Is it?
yes
I don’t think it will since tiger 1 will still need to aim for the same weak points as the 4s so why not just give the 4s track armor at that point
to reserve the balance, i told you several times already, add-on armor will only add extra 20mm and the turret armor is 50mm, 50 + 20 = 70mm, that’s shit considering jumbo still can penetrate it with it’s 92mm firepower while Jumbo turret armor still >180mm
thus Tiger is better option
also it just funny a WW2 game doesnt have tiger innit
the us forces only ever faced ONE tiger tho, the rest were fighting the brits. if they added a campaign further down the timeline, when the us was at germany’s front door or something they could, but it would be innacurate to add it in to normandy. also just remember that low-campaign-level players will have to fight it too
And Jumbo being in Normandy is accurate?