How would you buff molotovs?

My way to buff molotovs - make them cost bronze weapon orders

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extend burn time, double the area, add impact damage and if it lands on a tank its guaranteed to disable the engine over time; the time depends on how much landed on the deck.

also, lower cost. no one in their right mind would buy a molly for 2 silver orders when det packs exist for the same cost and are infinitely more useful.

To improve them I would make it impossible for soldiers burnt by a Molotov (OR a flamethrower) to extinguish a flame. That’s rather ridiculous and should only be possible for people who ran through a fire on the ground/of a room or perhaps were at the most outer parts of the Molotovs effective range.

On top I feel that a tank hit at the right place by a single molotov should always result in an engine fire. Requiring 3 for that job is simply extremely inefficient when one detonation pack would already likely result in the complete destruction of that tank. Therefor no one uses them.

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