this sums up how to do most things in the game better than your enemies
Ok in the upgrades, where you took the Radio guy, if you try clicking on a engineer badge next to it, look for and see if you have any change order(as shown in red circle at top of SS)
Then if you have some or just 1, you can change to the Engineer if you like, (circled red box on SS) bottom right of SS,
If you not, you can do this later, once you have a order or two ![]()
All I ask when I flip my shit at bad teams
Is just
Build support structures like Rallies and Ammo
And show up at the point
So long as you’re getting shot at
Your teams heavier hitters have less rounds going at them
And you’ll hopefully have an opportunity to mop up what they miss
Also in terms of engineering structures, don’t block your teams most likely entrances to the objective with sandbags or barbed wire, I know sometimes enemies will go all the fuck around to go in that way sometimes, but its better to let those goobers get in that way because tying them up also ties your entire team up on their way in
I can’t think of anything else, but that pretty much covers it
which is why I recommended pushing to the flanks if needed.
by comparison no. Buuuut it can still do work if you dont have much else ![]()
good place to master the crouch tap fire, and will make you super dangerous on everything better than madsen.
To each their own, but I Find the best way to get more skillful, is practice with non meta, or weaker gear. Get competent by necessity. Then after that you can use whatever you want without breaking stride
hmmm. less that 30 FPS, might make it difficult. and slow reaction time. You can contribute playing the support role. I have a couple of mates that have this issue and I advise them to play the support role instead.
- Squads" Engineers, APC, Radios, Mortars, MGs, AT
- build first rallies first and foremost (you will learn good placement), and ammo
- then get your kills by Supporting using AT guns, AA guns, Heavy MGs, Radio Artillery, Mortars
Its a lot more passive way of fighting and Less reliant on good reaction time. But it still has its own art to it to “not be useless”.
but you wont win this way, only contribute to a win. reliant on someone else getting in there.
Thank you for all you guy’s help and the effort you all have put in.
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That video is cursed.
The trees in it are floating…
the curse of the replay!
OR!
Your popov’s vodka flask was too potent and you see what he sees!!! ![]()
could be!!!..might be why he was hitting stuff with the madsen too…then effect wore off near the end and started whiffing lol
If your target suddenly appears in triplicate… It’s then by definition larger!
Basic math!
Early Battle Rating anti tank rifles are very mediocre, so I wouldn’t focus on them when fighting vehicles - that being said, AT squads are non the less extremely potent because of AT guns!
No matter the BR, you will always build the same AT gun, which means in low BR matches you will often one hit kill almost every tank.
Now this aside, low FPS is a real issue for this game and for shooters in general. It will be a big disadvantage for you, personally what I would recommend for you is using "slow firing SMGs with extra big magazines, because that way you can have a longer effective firing time before needing to reload - you will miss many shots, but staying on target as long as possible before needing to reload will make low FPS less impactful.
MP34, PPS42, and even a Sten are all good enough at the start, there is no shame in getting those first and then saving money on higher BR gear.
It is very difficult in Enlisted to make snipers work well in your team, you need to either have a good position to pick targets directly out of the capture zone - or you manage to get a risky flank going and take out enemies before they manage to get to the point - which however will attract alot of attention, so you will need to be able to defend yourself in close range.
Also boltaction rifles require the most precision and quickest reaction times to make them work, which in general doesn’t sound ideal to new players or players with low FPS.
why is your squad equipped with antigravity module?
Are mortars squads useful or useless?
that depend if it an open cap zone then yea mortar is quite useful imo but if it a building zone or too many obstacle map then it not so good
also dont fire mortar while in building since the shell will hit the building roof
ok, thanks.
Most would say yes…
But in truth, they ARE useful, because of the wide choice of specialists you can bring in the squad. It can assault after a bombardment if you equip 2 assaulters. It can keep supporting from afar with a sniper. It can KEEP bombarding cap zones thanks to 2 engineers an their ammunition resupply. Or it can turn into a good cap defense squad with the same 2 engineers that build stuff.
Mortar squads, are versatile. Don’t underestimate them.
i find mortar most useful as first squad spawning and first cap is open cap. you can get loads of kills by firing on cap and around it. after that it is pretty meh if you are playing solo. sometimes you can get great results and sometimes it is pretty bad.
well that is deal with every other squad ![]()
