But, there are plenty of people in this game who will kill me twice over in a battle (like kiyo, perhaps). that’s how much skills, knowledge, and reaction time matters.
The skill gap between someone who just started, and someone who has played a year in this game, is immense. Incommensurable.
If there were hackers every 1/5 games, I would notice. Gamers know their game and craft. We can tell when something is not right. But I often manage to win more than 5 games in a row.
So, you need to get to grips with this game. People stronger than me, populate all tiers of the game, in any nation, at any random time. People around my level, or slightly lower, are abundant in droves. And I would not say I am a pushover.
But, being good at this game means, you win most of your games, despite losing to the few elites or hard stacks.
what’s this? are you suspecting Mainz ? The bazooka shot is not hard to land really. you just need to point it at the centre of the tank.
keep in mind he did not even kill the tank in the first shot: the adjustment was a bit low. It is however, a reasonable guess, which experienced players with fast reflex can all pull off.
Get this, I manage to hit tanks from 200m away using the panzerfaust. Or long range snipes with the ofenrohr. These are all doable within human limit. It just needs a bit of aiming.
I reiterate, the skill ceiling in the game is incredibly high. A good player, using the leaning strategy, is nearly untouchable by beginner players if they so wish, and are not playing too aggressively.
my friend it’s not about how many you kills you get nor how to kill tanks, the video you’re talking about i uploaded it because of the accidental thompson aim that triggered an enemy in the back of the map behind a wall as you can see with the free cam, watch the previous links i’ve uploaded to understand more, thanks for participation.
2:21 - weird movement that seems like aim lock on soldier that is behind wall and behind destroyed APC - could be explained that he was scanning room
3:11 - he is moving towards one way, then makes 90° turn into wall like he aim locked something behind it. 10m behind wall there are enemies and rally point. could be explained by rally point sound
~8:38 - multiple aim lock situations. he makes few flicks and in every direction there is enemy soldier behind wall(like he is toggling aim lock). innocent explanation is that he is running like a tweaker and checking windows.
9:58 - seems like locking on enemies inside building, but he could have been looking at that building cause his teammate told him that there are enemies there.
10:43 - seems like he is switching between 2 enemies that are behind wall. innocent explanation is that he is confirming position of his teammate or that he is ordering soldiers to go to B.
10:45 - he seems locking in on enemy with other soldier
10:56 - he was going to check where the enemy soldier came from, then does 180 towards enemy engineer. could be that he saw that enemy will cap both points so he went to attack cap and sent soldiers?
22:04 - seems like pure lock on. he is not even aiming at door, but at wall behind enemy is spawned
~24:30 - seems like locking on enemy.
there were few other situations where it seemed like he locked onto tank, rally point or some soldier, but i couldnt be certain cause there wasnt sudden movement like in some other cases.
overall i would give it some 60-70% chance that he is occasionally using aim lock(horizontal?) mostly for info purposes(although combat use is possible from few flicks that i have seen). displays veteran knowledge and skills. definitely not using classic aimbot or WH.
disclaimer: replay sucks for confirming aim lock cause there is no xray and crosshair. whenever he twitches the mouse, you need to check with free camera that is not precise and you need to check it in slow motion and in regular speed from first person. also it is possible that he is not cheating, but is playing like a tweaker with those sudden mouse movements and it is coincidence that there are enemy soldiers behind walls when he twitches in some direction cause there are times when he twitches and there is nothing behind walls.
either way there is some ground for game masters to check it out.
You really locked in, I appreciate your effort, the aim lock can have levels like level 3 is aiming near the enemy level 1 is straight body aim, these are some hacks i saw back in the days on pubg mobile, I never have flicks on my gameplay but the flicks are weird tbh maybe playing on high sensitivity is the reason, normally you scan the doors the rooms inside a building but each time he enters he knows exactly where to find the enemy, I watched the other replays and shared few short videos on my last replies aim lock is real on those.