Hackerz!

I manged to pull this off:

But, there are plenty of people in this game who will kill me twice over in a battle (like kiyo, perhaps). that’s how much skills, knowledge, and reaction time matters.

The skill gap between someone who just started, and someone who has played a year in this game, is immense. Incommensurable.

If there were hackers every 1/5 games, I would notice. Gamers know their game and craft. We can tell when something is not right. But I often manage to win more than 5 games in a row.

So, you need to get to grips with this game. People stronger than me, populate all tiers of the game, in any nation, at any random time. People around my level, or slightly lower, are abundant in droves. And I would not say I am a pushover.

But, being good at this game means, you win most of your games, despite losing to the few elites or hard stacks.

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what’s this? are you suspecting Mainz ? The bazooka shot is not hard to land really. you just need to point it at the centre of the tank.

keep in mind he did not even kill the tank in the first shot: the adjustment was a bit low. It is however, a reasonable guess, which experienced players with fast reflex can all pull off.

Get this, I manage to hit tanks from 200m away using the panzerfaust. Or long range snipes with the ofenrohr. These are all doable within human limit. It just needs a bit of aiming.

I reiterate, the skill ceiling in the game is incredibly high. A good player, using the leaning strategy, is nearly untouchable by beginner players if they so wish, and are not playing too aggressively.

2 Likes

my friend it’s not about how many you kills you get nor how to kill tanks, the video you’re talking about i uploaded it because of the accidental thompson aim that triggered an enemy in the back of the map behind a wall as you can see with the free cam, watch the previous links i’ve uploaded to understand more, thanks for participation.

this is what he does in most of his games, some kind of aimlock https://files.fm/u/u9fg87xsau

I can’t find your game, send me a link, looks like you started playing enlisted on the 7th of february this year

2:21 - weird movement that seems like aim lock on soldier that is behind wall and behind destroyed APC - could be explained that he was scanning room
3:11 - he is moving towards one way, then makes 90° turn into wall like he aim locked something behind it. 10m behind wall there are enemies and rally point. could be explained by rally point sound
~8:38 - multiple aim lock situations. he makes few flicks and in every direction there is enemy soldier behind wall(like he is toggling aim lock). innocent explanation is that he is running like a tweaker and checking windows.
9:58 - seems like locking on enemies inside building, but he could have been looking at that building cause his teammate told him that there are enemies there.
10:43 - seems like he is switching between 2 enemies that are behind wall. innocent explanation is that he is confirming position of his teammate or that he is ordering soldiers to go to B.
10:45 - he seems locking in on enemy with other soldier
10:56 - he was going to check where the enemy soldier came from, then does 180 towards enemy engineer. could be that he saw that enemy will cap both points so he went to attack cap and sent soldiers?
22:04 - seems like pure lock on. he is not even aiming at door, but at wall behind enemy is spawned
~24:30 - seems like locking on enemy.

there were few other situations where it seemed like he locked onto tank, rally point or some soldier, but i couldnt be certain cause there wasnt sudden movement like in some other cases.

overall i would give it some 60-70% chance that he is occasionally using aim lock(horizontal?) mostly for info purposes(although combat use is possible from few flicks that i have seen). displays veteran knowledge and skills. definitely not using classic aimbot or WH.

disclaimer: replay sucks for confirming aim lock cause there is no xray and crosshair. whenever he twitches the mouse, you need to check with free camera that is not precise and you need to check it in slow motion and in regular speed from first person. also it is possible that he is not cheating, but is playing like a tweaker with those sudden mouse movements and it is coincidence that there are enemy soldiers behind walls when he twitches in some direction cause there are times when he twitches and there is nothing behind walls.

either way there is some ground for game masters to check it out.

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You really locked in, I appreciate your effort, the aim lock can have levels like level 3 is aiming near the enemy level 1 is straight body aim, these are some hacks i saw back in the days on pubg mobile, I never have flicks on my gameplay but the flicks are weird tbh maybe playing on high sensitivity is the reason, normally you scan the doors the rooms inside a building but each time he enters he knows exactly where to find the enemy, I watched the other replays and shared few short videos on my last replies aim lock is real on those.

well most players have relatively fluid mouse movement out of combat and do flicks inside combat. only times i have seen people do wild mouse movements outside the combat like that is when they are vibing with some music(i do that sometimes). but i dont believe he was playing music cause he was in squad with 3 other players probably on discord and he was clearly hunting rally points. but then again maybe he is not playing like normal player, but like paranoid meth head that is constantly twitching at everything :stuck_out_tongue:

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I was gonna say I do the same thing aiming at walls and the bottom of door ways because I sit pretty far from the screen so I use the zoom in of the sights to look from movement but this clip is questionable but maybe it was just bad timing

did the person shoot the bots in the window before the clip started? because sometimes the soliders would yell stuff so maybe they heard it and thats why hes looking at that building

on that map that is a heavy foot traffic area but the ending of the clip could be just bad timing. to be fair if you have high sensitivity on your mouse it would make it look like theyre locking on.

the other clip on the same map using the rifle I would say he just hd good aim because I use the same gun and it has good accuracy when you stop moving and crouch for a second

Sorry, I did not save my replay, since it was a casual game from a long time ago (replays disappear every 2 weeks or so i’v heard). You are welcome to look at all the new replays that I have played. I took this screenshot from an enlisted server which I posted it to.
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you can see the date which I posted the screenshot, but I have been playing this game for much longer before that.

I only showed the game to try and illustrate the “potential” of a player like me. And that was my performance nearly four months ago.

I don’t get such games anymore, because at the high level, it’s usually stomp, or be stomped. The ticket’s don’t last enough to warrant such a high kill game, and the myansera destruction map is quite rare as well, I only remember fighting on it two or three times.

I do remember the details of that game though: The enemy was strong, but I outgunned them individually. However, I on my own cannot hold two destruction points, so I defended one to the best of my ability. There were six in total, each point two beacons are available to target.

The first one fell quickly, and i reinforced the second one with defense until it fell to the combined force of the enemy. I took about 200-300 tickets for them to get it.

The third and fourth beacons were likewise, I could only hold one to the best of my ability. Once both fell, the enemy was reinvigorated with ~200 tickets, which I probably bled them more than that.

And for the last point, me and my team managed to prevent the last beacon from falling. We had to disarm it twice, if i remember. Overall the number of rallies built in this game was rather poor, but I did to the best of my effort, supply them.

There are a lot of players, who, if they were in my position, could have pulled off the same outcome as I did.

In the replay, he locked on to the window, but the bodies are already dead. There’s nothing to “lock on to” there. The more plausible explanation is that he is anticipating the enemy to attack him from the windows, and so he aims at that spot midway of running through the road.

Even in my games, I do play somewhat like a “tweaker”. I can’t expect to always follow up a shot when the enemy pokes out and shoots me, so when I cross a big open distance, I will keep my crosshair aimed at suspected enemy positions, and occasionally aim down sights (weapons aim), even when the enemy is not there.

I do this a lot.

In clan wars, a fundamental skill is reaction time and accuracy of shooting when peaking corners. I think that, had it been a different individual peeking from that house, the outcome could have ended with Mainz’ loss instead.

I don’t know how strong he is personally though.

Anyways, don’t be discouraged. Power through. Master the squat. Master shooting on the move.

Master the lean. Master building rallies. I highly recommend maximum build speed for solo engineers, and vitality as well as vertical recoil reduction perk.

Team up with like minded individuals so you can improve at the game.

here is an example of cheating:

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Yeah same, I have played since beta and i have only seen 2 cheaters so far.

The game is naturally increadibly unfriendly to cheaters.

The amount of grinding one has to do to unlock squads and progress through to game makes a ban simply not worth it.

I find it ridiculous how many people here on the forum complain about masses of cheaters.

These people are completely delusional.

I can boldly say that Enlisted is the least infested shooter game I have ever played.

Spoiler

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Impressive

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Every time I look into the general direction of the enemy base, there is a hard chance I will lock on an enemy- considering there are alot of them.

Also what kind of a shitty aimbot makes you aim at targets that cant be hit?

if your goal is to use it as ESP to know general direction of enemy, then it can be useful. i wouldnt even call him suspicious if not for his constant twitching movements out of combat that sometimes correspond with multiple enemy positions in a row while looking at wall. without xray+crosshair it is impossible to confirm either way.

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what are you talking about?

he was looking behind him

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