I’ve already seen this in the editor
this prop is in the game_rendinst_decor
The attached rendinst now does not affect vehicle movement
I’ve already seen this in the editor
this prop is in the game_rendinst_decor
The attached rendinst now does not affect vehicle movement
All hail our favorite editor developer
did you attached the tend through entities?
or… others way?
i have tried it with the decor template through blk file, but it seems it doesn’t update their object nor physic parameters anymore like it used to:
( wanted to use the box to make more appealing the ammo halftrack, problem is, it does not update the thingies.
Nice!
Maybe he did it by attach_decorators, but…
Added new object in entities.blk
.
why does everything has to be so complicated
it used to work before though:
( gray halftrack below the turret. that’s a reindinst )
although collisions started to kick in by the same method above
if you restart, will it save?
because i did so in the past. but upon restarting, it used to not work
Yes. All screenshots are after restart.
Maybe you used another objects? or write it wrongly?
Only customizable...
can be edited.
But common...
can’t.
great finding then
will works just nicely with bots that you found as well
Yes, pushed this mini improvement with the update.
GREAT! finally in my tunisian map i can have PzII with proper camo.
Just - I found out, that you can have ITA camo scheme on GER armored vehicles, probably you can have any camo scheme on any vehicle. just did not try all on all, maybe just those “simple” works (one color “desert” scheme)
at the time that i made the guide, some camouflage weren’t applicable on others nation vehicles.
probably things changed for the better
great to know that battlepass vehicles are now able to fully save and store their decals with a new paintjob.
something that wasn’t doable in the past
and for all - there is still some (small) steps in improvement of the MOD tool
forgot to mention:
this is how you apply cosmetics onto soldiers
and if you want to see somewhat of a list of majority of the clothings available, check:
keep in mind that it’s not updated and it contains some errors.
plus, it’s somewhat discontinued. although i will make a newer one when i’ll have some time.
but if you have any doubts, just go in the equipment section and check both the name and the attached slots of where they go.
This is awesome. Can you have the soldiers run around and do certain actions? I could imagine trying to make a whole short film with voice overs, I have so many ideas. Also, how do you film cinematics using mods? Is there a way to get the replay?
I think this post is extremely outdated as its from Sep 2022.
Is there an updated guide?
I don’t think so, but the AI plane stuff seem to be unchanged till this day. So most of the content here should work.